"...And that's when it went sideways."

Card draw simulator

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Ladislaus · 314

In this mostly inexpensive "Ashcan" Pete deck, our favorite Drifter is ready to smite his enemies with his Fire Axe, Knife, or Duke enhanced by either Vicious Blow, Overpower, or Lucky!. While his Leather Coat allows "Ashcan" to take that extra hit or two.

Those enemies that he's not quite ready to smite, he gives the slip with either of his enhancers (Dig Deep or Hyperawareness), spurred on by his namefellow Peter Sylvestre, or other standbys, like Survival Instinct, Lucky! or even the last-ditch/cash-all-your-chips-in: Cunning Distraction.

When he's not smiting or running for his life, Pete searches for clues in places most good folk avoid with his Magnifying Glass or his various talents: "Look what I found!", Lucky!, or even Hyperawareness.

Finally, to keep his loyal hound, Duke, ready to act, Pete's Rabbit's Foot or his talent at Scavenging help keep cards at the ready as do his natural talents of Manual Dexterity, Overpower, or even Perception.

But this being Arkham and all, things don't always go Pete or Duke's way. In fact, sometimes they just go plain sideways.

1 comments

Feb 08, 2017 theatlas · 217

"Sideways" about sums up my experience so far trying to play Pete.

I like the thought of using Vicious Blow to squeeze the most out of Duke's attacks. I'm kind of curious about the inclusion of Shortcut as a one-of, though. I think it's a good card but it seems like it might not be as useful for Pete since Duke already provides a little extra movement utility through his move-and-investigate ability.