Leo, the support army

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PepijnE · 7

A different take on Leo, though his ally boosting makes for great use of several ally's I am forgoing cards like Leo De Luca at the moment, this is mainly because a stacked ally deck does not work at the moment, not without a Charisma or even two. However, due to the Rogue influence available to Leo, we can bring in allies/guns and swap his deck out over time with the help of Adaptable

Leo can be easily adapted to being more or less supportive to your group. You may want to alter the deck as you please with cards that provide more or less support. Leadershipis a great card should you be playing with lower willed individuals, like Skids, Calvin and Finn. Inspiring presence allows you to reset your own allies, while helping others and if you are lucky quick thinking gets you another action, while assisting yourself or others. Do think about removing Lone Wolf the more you plan to move as a group.

Other cards you might want to think about switching in or out: "Let me handle this!" Heroic Rescue

I have chosen for Melee weapons at the start of the campaign, as getting ammo reliably can still be a pain. Survival Knife and Switchblade will be as powerful a choice as multiple firearms, without having to account for Ammo. Having two survival knives down, would also provide you with two of your own retaliates, something that before it released was only available to enemies. If you manage to deal the damage you take to your guard dog, you can even aim to get attacked in the enemy phase on purpose, to deal massive damage to an attacking enemy. (up to 6 damage per turn.)

The Melee weapons can be reliably upgraded later on with Reliable and Switchblade.

With the amount of allies you can place (or replace) Leo would sooner require sanity healing, rather than health. Which is why I opted for Liquid courage over First aid (though first aid has the option of choice, liquid has more charges and possible double healing.) Besides this, I have chosen to put in one True Grit as a shield. It requires only one action and gives you the same 3 health. (though it does not help with Direct damage)

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