Survivor
Asset. Hand

Item. Tool.

Cost: 1. XP: 3.
Test Icons:

Uses (3 keys). If there are no keys on Old Keyring, discard it.

: Investigate. Your location gets -2 shroud for this investigation. If you succeed, remove 1 key from Old Keyring, and if this test's difficulty is 0, you discover 1 additional clue.

Robert Laskey
The Scarlet Keys Investigator Expansion #117.
No image
Reviews

I'm not the biggest survivors fan but I love my "lowering difficulty" Wendy Adams deck, based around action gain (Leo De Luca and Haste) and 2x Quick Learner in which I used Old Keyring (0) to reach a 0-difficulty test in 4-shroud location.

And now for 3 XP I can

  • 1) have 1 more use (or +50% use) before getting it back with Scavenging / Scavenging (2)
  • 2) get a 2nd clue each time (unless I draw a and can't discard a card to replace the token or get a 2nd in a row)

Hum ... yes please !

Apart from this best-use case scenario, the card is great for getting 3 times 2 clues, and possibly multiple times with a recursion solution (and they are plentiful in the survivor card pool). And I can add that this is the box in which there is the Flashlight (3) that can add a 2nd -2 difficulty to the test (basically bringing us to the case above).

AlexP · 225
The OK (3) and Flashlight (3) combo is also amazing with "Shed a Light", at least with 3+ investigators. — Susumu · 271
Would of course also work without Flashlight in your "Quick Learner"-build. — Susumu · 271