Daisy Draws 3 cards a turn [SOLO - Core]

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Ryson · 34

IMPORTANT NOTE: This is the experienced deck designed to tackle the third scenario by killing UmĂ´rdhoth . Investigation cards have thus been replaced but are well present in the base deck.

The principle of this deck is simple mulligan for Old Book of Lore and Arcane Initiate.

With these two cards on table, you will draw up to 3 cards per turn without spending actions: 1 normal draw, 1 selective draw using Old Book of Lore which is a free action with Daisy Walker and possible one spell using Arcane Initiate which is a fast action.

Forbidden Knowledge and Emergency Cache should give you more than enough money to pay for your assets and to fuel Arcane Studies. Daisy Walker has more than enough Sanity points to handle horror provoked by Forbidden Knowledge and some can be absorbed by Holy Rosary and Arcane Initiate.

In the base deck Magnifying Glass has been chosen over Dr. Milan Christopher which gives the same stat boost but does not give enough payback in solo.

Deduction is there to give action advantage while investigating.

Shrivelling, Guts and Holy Rosary should handle any ennemy. Mind over Matter, Blinding Light and Manual Dexterity are secondary solution to handle ennemies

Scrying is not in the base deck but is useful mostly for the third scenario of the coreset.

0 comments