Asset. Body

Item. Armor.

Cost: 0. XP: 1.

Survivor
Health: 4. Sanity: –.

Forced - When Leather Coat is defeated by damage: Exile it.

The coat was not the most fashionable choice, but it did feel warm and reassuring in its bulk.
Andreia Ugrai
Stella Clark #21.
Leather Coat

Asset. Hand

Item. Weapon. Firearm. Illicit.

Cost: 2. XP: 2.

Survivor

Uses (3 ammo).

Spend 1 ammo: Fight. You get +2 and deal +1 damage for this attack. If you fail, place 1 ammo on .18 Derringer and the next time you trigger this ability this round, you get an additional +1 for that attack.

Tiziano Baracchi
Stella Clark #22.
.18 Derringer

Event

Spirit.

Cost: 0. XP: 2.

Survivor

Fast. Play when an investigator at your location draws a non-weakness treachery card.

Cancel that card's revelation effect. Then, test (3). If you fail, exile A Test of Will.

With or without hope, all you can do is resist.
Stanislav Dikolenko
Stella Clark #23.
A Test of Will

Event

Fortune.

Cost: 2. XP: 2.

Survivor

Fast. Play after you fail a skill test by 3 or less while investigating.

Discover 2 total clues from among your location and connecting locations.

Mark Molnar
Stella Clark #24.
"Look what I found!"

Event

Fortune.

Cost: 2. XP: 2.

Survivor

Fast. Play after you fail a skill test by 3 or less during an evasion attempt against a non-Elite enemy.

Place that enemy on the bottom of the encounter deck.

Fortune favors the oblivious.
Stanislav Dikolenko
Stella Clark #25.
Dumb Luck

Skill

Innate. Developed.

XP: 2.

Survivor

Max 1 committed per skill test.

If this test fails, return Unexpected Courage to your hand.

Dleoblack
Stella Clark #26.
Unexpected Courage

Granny Orne
Tough Old Bird

Asset. Ally

Ally.

Cost: 4. XP: 3.

Survivor
Health: 1. Sanity: 3.

You get +1 and +1 .

When an investigator at your location would fail a skill test, exhaust Granny Orne: That investigator either gets +1 skill value or -1 skill value for that test.

Romana Kendelic
Stella Clark #27.
Granny Orne

Event

Fortune.

Cost: 0. XP: 3.

Survivor

Fast. Play when an investigator at your location would fail a skill test.

They get +3 to their skill value for that test. That investigator draws 1 card.

David Auden Nash
Stella Clark #28.
Lucky!

Asset. Hand x2

Item. Tool. Weapon. Melee.

Cost: 4. XP: 4.

Survivor

Uses (3 supplies).

Spend 1 supply: Fight. You get +2 and deal +2 damage for this attack. If this attack fails, either place 1 supply on Chainsaw or deal 1 damage to the attacked enemy.

Dual Brush Studios
Stella Clark #29.
Chainsaw

Asset

Condition.

Cost: –. XP: 4.

Survivor

Permanent.

During or before your first action of each of your turns, each skill test you perform gets +1 difficulty.

During or after your third action of each of your turns, each skill test you performed gets -1 difficulty.

Julepe
Stella Clark #30.
Quick Learner

Asset

Talent. Cursed.

Cost: –. XP: 5.

Survivor

Permanent.

In between two scenarios of a campaign, reduce the experience cost to repurchase up to 3 cards that you exiled during the last scenario by 1 each.

Haven't you seen this before?
Stephen Somers
Stella Clark #31.
Déjà Vu