Harbinger of Valusia
The Sleeper Awakens


Humanoid. Monster. Serpent. Elite.

Fight: 3. Health: 10. Evade: 3.
Damage: 2. Horror: 2.

Alert. Hunter. Retaliate.

Harbinger of Valusia can retaliate while exhausted.

Forced - After Harbinger of Valusia is successfully attacked or evaded: Place 1 resource on it. Then, if there are 2 resources on it, it vanishes with a sinister hiss. (Set it aside, out of play. It keeps all damage tokens.)

Vengeance 5.
Matthew Cowdery
The Forgotten Age #62. The Doom of Eztli #9.
Harbinger of Valusia
FAQs (taken from the official FAQ or FFG's responses to the official rules question form)
  • Reversal of ruling: Original Q: If I use Cheap Shot against Harbinger of Valusia, do I add one resource or two? A: Both the attack and the evasion will add a resource to it, so Harbinger of Valusia will gain 2 resources from Cheap Shot if you succeed by 2 or more. Reversal (for now, at least) on Cheap Shot re: the Harbinger. It only gives you a token for the combat skill test, since the automatic evasion is neither successful nor unsuccessful, but automatic (which doesn't trigger "successful" effects).

    • Clarification came from this. Note reversed ruling may be reversed again! Q: I seem to recall a discussion indicating that automatic evasion wasn't "successful" evasion, though, since there's no skill test involved. And since the Harbinger requires a successful attack or evasion (and bearing in mind the rule that qualifiers apply to each term in a list), wouldn't Cheap Shot apply only one resource token to the Harbinger? A: Hm... Technically you are correct... although I've been wondering about that ruling regarding "automatic" evasion and "successful" evasion. I don't know how intuitive it is. For now, you are correct... but know that I may reverse that ruling at some point. It's kind of confusing either way, to be honest.
Last updated

Now that Marksmanship is out, my group did a theoretical calculation of max damage possible in 1 attack, particually to kill this guy in one attack. The following assumes a party of 4 players and using Extra Ammunition, Venturer and Contraband to pump ammo into Shotgun equal to or higher than the amount of chaos tokens.

Thanks Caius and Jd90 for your tips

Sum: 48 Total Damage!

Django · 4846
Rain of vengeance, yay! :D — KptMarchewa · 1
Once FA is release, my group will try gather every single vengeance point. — Django · 4846
Even more damage soon with the upcoming Blessed Ammo! — CaiusDrewart · 2994
ou can play one marksmanship only since it starts a test — Eruantalon · 102