Ace of Rods
The Fateful Step

Neutral
Asset. Tarot

Tarot.

Cost: 3. XP: 1.

During your turn, remove Ace of Rods from the game: You may take an additional action this turn, during which you get +2 to each of your skills.

When the game begins, if Ace of Rods is in your opening hand: Put it into play.

Robert Laskey
The Circle Undone #40.
Ace of Rods
Reviews

Did they forget to make this fast? It might have been worth considering if it was. As it stands, if this card isn't in your opening hand then most of the time you are effectively paying three resources to get +2 in a skill test, the equivalent of Unexpected Courage. Comparing it to the other neutral skill cards like Perception or Overpower is even more unfavorable because those allow you to draw a card if you succeed and are completely free. There are a handful of situations where the Ace of Rods will give you +4 in a test, but even then it is still too pricey to seriously consider.

One positive is that because it gets removed after use, putting two in your deck doesn't result in a dead draw. Preston Fairmont can use it as a means of flexing on other investigators to show how little he cares for efficiency.

While all of what you said is correct, I don't entirely agree with your dismissal of the card. In addition to all of that, it lets you take an action *from* a turn where you have nothing important to do (because you wouldn't play this if you did), and move it *forward* to a turn when you need it (because you likely wouldn't use it unless you need it). Is it a great card? No. But action manipulation could come in handy in certain builds. — cb42 · 15
I agree that it's not a good card, but I feel some of the reason for that might be because it's in a fairly weird design nice. — bee123 · 9
*design niche. Like it's got to work as the neutral tarot card and as a kinda pseudo-story asset for the Circle Undone. So it's got to be balanced as a card in and of itself and as part of a campaign level risk/reward and that seems like a tricky card to get right. Like, it's got to be able to do something in most decks, but not outclass the class-specific tarot cards or end up OP in the specific context of the Circle Undone. Given all that I'm not surprised it ended up a bit too small of an effect. :) But I wonder what a balanced neutral tarot would be? Something like the Red-Gloved Man, maybe? — bee123 · 9