The Tower • XVI
Circumstances Beyond Your Control

Asset. Tarot. Basic Weakness

Omen. Tarot.

Cost: 4.


You cannot commit cards to skill tests while The Tower • XVI is in your hand.

If The Tower • XVI is drawn in your opening hand during setup (before or after taking a mulligan), you cannot replace it. It must stay in your opening hand.

Robert Laskey
The Circle Undone #42.
The Tower • XVI


No faqs yet for this card.



This card is an asset weakness. An asset weakness is considered to be controlled by its bearer (source: my email to FFG). That means that this card can be targeted by

·Crypt Chill

·Dunwich treachery Pushed into the Beyond

·Forgotten Age Lost in Time

Other asset weakness that can leave play is Occult Scraps. Asset weakness that state "cannot leave play" are Necronomicon, The King in Yellow or Baron Samedi.

MarcMF3 · 7
Nice detail, but you probably wouldn't want to shuffle this into your deck with Lost In Time after playing for it Lol — Svyatoslav28 · 37
I don't understand how you could get around "A player may not optionally choose to discard a weakness card from hand, unless a card explicitly specifies otherwise." — Okami · 41
You don't. This review isn't about getting it out of your hand, it's about making it leave play after you've paid the 4 resources and play action to get it out of your hand in the intended manner, with the examples being mostly to protect other, actually useful assets. On that note, Subject 5U-21 can devour this card (or Occult Scraps) once it's in play, which can be pretty helpful. — Thatwasademo · 52
1 more asset weakness that can leave play: The Devil - XV, another problem tarot. Of course, much like The Tower - XVI, once it's an asset in your play area, it's not really a problem anymore. Occult Scraps is the only one you actively want to be rid of ASAP. — HanoverFist · 663
Now I had the Devil as my weakness and I hated how often I started with it. An action and resource hog that is really only “good” as a shield against the asset hating cards. One thing though that I learned as aI had drawn Kleptomania as my random basic weakness was this. I could take depleted assets that did not conflict with my slots to hold as a hedge against Crypt Chill and the like. We determined that Kleptomania could not be used on the weakness Assets so I turned my pain into a plus twice during the campaign. — Staticalchemist · 1

I think this card is very penalizing, as it imposes 3 negative effects that aren't all obvious:

  • The first is obvious, not being able to commit cards is often a problem
  • 4 ressources to play is a lot, for example leaving you unable to play most assets on turn 1
  • When played it occupies the tarot slot, which may discard an existing tarot card

However another tarot card can be played to discard the tower, once it's in play. The rules about weaknesses only prohibit players from discarding weaknesses from their hand, not from play (unless the card itself says so).

Django · 4885
I think a case can be made for The Tower to be the most heavily penalising random basic weakness, including Doomed. This is actually more than twice as bad as Indebted when you take into account the mulligan clause. — The_Wall · 275
The_Wall, I don't entirely agree with it being twice as bad. I agree it is very punishing. However, Indebted is Permanent, so it will hit you every scenario. This only matters if you draw it, so you could dodge it. Of course, never having to worry about drawing Indebted instead of this is also something one could argue about... — Veronica212 · 285
Is there any restrictions agianst shreading it through the Cornered for +2, or through Wendy's and Pete's abilities? — theczarek · 2
Ok, silly my - Review ansered my question :P — theczarek · 2
I think it’s really swingy and heavily dependent on: — carlsonjd11 · 488
The investigator and when it’s drawn. It’d crushing to Silas, Minh, and Calvin (or anyone who heavily relies on committing cards). It’s less so on investigators who rely on assets and events, especially after they’re setup. It’s also most crushing if you get it in your opening hand or in the middle of the game before you’re setup and are maybe still relying on committing cards. — carlsonjd11 · 488
If you are playing a Guardian, Ever Vigilant helps mitigate this weakness. Can save 1 action to play it and 1 resource. — Ezhaeu · 47
You forgot one thing, if in Mulligan, unlike other weaknesses it IS one l'ESS card drawn (and one less redraw). So anyway it is 1 lost draw ans a Mulligan fear, so another penalizing effect., — LeFricC'estChic · 86
Sorry, autocorrect gone wild, *less *and. — LeFricC'estChic · 86
This has been a rough weakness for me and my Joe Diamond. The past few scenarios in TCU I have either started with it or drawn it the first few turns and haven't found Milan until near the end of the game. When combined with Indebted... It has been a sad time for literally poor Joe Diamond. — cooker · 1
Just started a rum with Silas and this weakness is crippling for him. i think couldn't have gotten a worse weakness. — nungunungu · 4
I had two of these in my first deck; as I drew one for my random basic weakness and chose Intro 2 during setup of the Witching Hour. So stuck with two for the whole Campaign! — corbs · 10
In a recent scenario, I played this with ill grace, but then got an asset-eating Treachery, so it became a rather expensive shield. — LivefromBenefitSt · 1022
is it even a good idea to buy a tarot card once you get this as your weakness..? — FindetClemo · 1
I would add a 4th.... e.g. in my Preston deck that I dont do test, have resources to throw away, and more likely will never have a tarot card, the most punishing part is that takes a hand size, so in Preston your hand size get down to 7 unless you spent the action and your inherihance to play it. — marduke182 · 9
Starting a Circle Undone with this as Mark basically crippled me right off the bat. Just a devastating card to resource starved Guardians. — Pevsfreedom · 1