- NB: ArkhamDB now incorporates errata from the Arkham Horror FAQ in its card text, so the ArkhamDB text and the card image above differ, as the ArkhamDB text has been edited to contain this erratum (updated August 2022): Erratum: The last line of this card's Forced effects should read: "... set them aside, out of play" instead of "remove them from the game." - FAQ, v.2.0, August 2022
Item. Relic. Occult. Blessed.
Limit 1 per deck.
Forced - After Hallowed Mirror enter play: Search your bonded cards for 3 copies of Soothing Melody. Add 1 to your hand and shuffle the other 2 into your deck. When Hallowed Mirror leaves play, find each of those copies of Soothing Melody (even if they are out of play) and set them aside, out of play.
Now unfortunately, as per the rules on Removed from Game, when Hallowed Mirror leaves play, the 3 copies of Soothing Melody are rendered totally inaccessible, since a card removed from game "has no further interaction with the game in any manner for the duration of its removal." However, there's an easy workaround for this.
Just buy 5 extra copies of Before the Black Throne. Each mythos pack comes with 3 extra copies of Soothing Melody, which would give us a total of 15 backup bonded cards. Remember, we don't have to find the 3 specific copies that came with this one specific card, just 3 bonded cards total. This should be more than enough to fuel whatever recursion games we feel like playing with Hallowed Mirror for an entire scenario.
Of course, if any 3 copies of Soothing Melody will do, why not just proxy them? It's definitely cheaper than buying whole mythos packs, and works just as well for filling out our collection with all the copies of Soothing Melody that we could possibly need.
But then, if we're not bothering to get extra copies of Hallowed Mirror, why even bother proxying? We only have 1 copy of Hallowed Mirror, so only 3 copies of Soothing Melody will ever be in use at a time. There's nothing stopping us from just pretending that, once they leave play those 3 copies of Soothing Melody have been replaced by 3 new proxies that happen to have been made with the exact same cards.
Of course, skipping all this, we can always just realize that if a rules discussion can be rendered moot by just buying 5 extra copies of a mythos pack that you then don't even have to bother opening, that maybe "Hallowed Mirror leaving play means you can't get back the 3 copies of Soothing Melody if you play it again" was never how that was intended to work in the first place.
Amazingly versatile: if all copies of Soothing Melody are drawn, you can heal up to 3 damage and 3 horror or 6 damage/horror from any investigator and/or ally at your location in any combination. This makes Soothing Melody the equivalent of 3 copies of Emergency Aid, or 3 uses of First Aid(3) with added card draw.
Amazingly versatile part 2: with cards such as Moment of Respite and First Aid(3) you can “waste” them by not being able to use the effects fully, for example: only healing 2 horror for Moment of Respite, or only healing 1 horror from your ally and not needing the health heal from First Aid(3). By contrast, Soothing Melody has such a variety of potential targets that it’s effect will never be wasted.
Has the common healing card disadvantage of requiring 2 actions to play and then use, although this is mitigated by the added card draw.
Both Hallowed Mirror and Soothing Melody take an action to play, meaning you need to be disengaged from enemies if you don’t want to eat an attack of opportunity to the face.
Hallowed Mirror is extremely weak to “asset hate” cards, such as Corrosion in Path to Carcosa, requiring secondary asset protection (and backup horror mitigation if removed before asset protection in place) to ensure all Soothing Melody cards in the deck can be drawn.
Guardians usually use the accessory slot for sanity protection, Hallowed Mirror denies the slot until removed from play, requiring Relic Hunter (3xp) to gain a second accessory slot.
Hallowed Mirror is only a singleton card: sources of card draw or deck searching are needed to play it reliably, as well as the resulting Soothing Melody cards.
Similar to Emergency Aid, Soothing Melody is drip-feed healing compared to First Aid’s consistency of being able to tap when required once played.
Soothing Melody is outclassed by Moment of Respite(3) on a 1:1 comparison, as well as the combo of First Aid(3) and Emergency Cache(3), although by this point you’ve spent 6xp on two cards to outclass a single level 0 card.
This card should see lots of use, since it is the first level 0 guardian accessory and healing is welcome in many guardian decks. After the first Soothing Melody, you have in effect played an Emergency Aid (but can heal horror!) plus an action to draw a card. Then the second and third melodies give great value! The total healing for all three is 6 damage/horror for 0 cards (each mirror/melody replaces itself), 2 resources and 4 actions. This is incredible value, comparable to the economy of the neutral upgrade armor and the upgraded Clarity of Mind.
Here are comments for each investigator who can use the mirror:
- "Ashcan" Pete. Healing is not quite as necessary for Pete so he will probably not take the mirror.
- William Yorick. William wouldn’t use the mirror, because when it leaves play he cannot use his power to play the melodies again. He would rather recur his Cherished Keepsake or Police Badge.
- Akachi Onyele. (Occult allows her to use it) Probably not worth using over Holy Rosary.
- Diana Stanley. A decent choice for her since many versions forgo the mystic accessories. It’s better if she uses Guard Dog.
- Jim Culver. Hard to compete with the mystic accessories, but a few versions may choose the mirror.
- Marie Lambeau (occult). Her power makes the melodies a free action. But again, hard to compete with the mystic accessories.
- Joe Diamond. He should use it since he doesn’t have another accessory and he wants extra healing for damage and horror resulting from his low willpower and agility.
- Rex Murphy. He could use it but it doesn’t help his investigate focused plan.
- Carolyn Fern. I think she loves the mirror enough to skip her other accessory options. Each melody can be split to activate her power and heal a damage too. She can protect the mirror using Ward of Protection.
- Leo Anderson. Big money versions may want Lucky Cigarette Case or Decorated Skull. But some versions may use the mirror.
- Mark Harrigan. Auto-include for him! The healing will undoubtably help balance his power sanity and activate his power. Funny to imagine him singing a soothing melody into the mirror while holding his tommy-gun though!
- Roland Banks. He likes the healing to balance low sanity, and doesn’t have any accessory clashes at level 0.
- Zoey Samaras. Clashes with her Zoey's Cross, so she probably wouldn’t use the mirror.
- "Skids" O'Toole. May choose the mirror unless he goes for Lucky Cigarette Case or Decorated Skull.
- Jenny Barnes. Probably doesn’t justify 1/5 slots for her, and she likes her cigarettes.
- Lola Hayes. You might think she would like this since she’s an actress. But whenever she draws her weakness on guardian she immediately smashes the mirror, so it isn’t good with her.
So if I have a fellow investigator who doesn’t really have any decent accessories in their deck, I think I can Teamwork the mirror to them, but I keep all the Soothing Melody cards?
Or have I missed the something?