This card seems super good for Mateo and Mary. But using it for an entire campaign in three player, with a bag often crammed full of blessings, it didn’t trigger tremendously often. The people who really want this card, rogues who can go through their decks fast and get both favors of the sun, can’t take it.
In four player, you have enough skill checks and people per location that this will trigger more often. And solo, it feels completely skippable; if you can reliably get two blessings in a row, you can probably just succeed without paying three XP and two bucks.