- NB: ArkhamDB now incorporates errata from the Arkham Horror FAQ in its card text, so the ArkhamDB text and the card image above differ, as the ArkhamDB text has been edited to contain this erratum (updated January 2022): Erratum: This card's ability should read "...If you succeed, instead of discovering a clue at your location, discover 2 total clues from among your location and connecting locations." - FAQ, v.1.9, June 2021
Event
Insight.
Cost: 1. XP: 2.
Investigate. If you succeed, instead of discovering a clue at your location, discover 2 total clues from among your location and connecting locations.
Related Cards
- Seeking Answers (The Dunwich Legacy #23)
- Seeking Answers (2) (Revised Core Set #185)
FAQs
(from the official FAQ or responses to the official rules question form)Reviews
This seems like it would be perfect for Luke Robinson. With Dream-Gate having a shroud of 1 and being connected to every location, this card is essentially pay 1 resource and discover 2 clues from any revealed location. Plus, while it is an event, you don't even need to use his investigator ability on it. Though I guess you would have to lean a bit more by taking St. Hubert's Key over Holy Rosary for instance.
2xp to get a 1-cost Deduction with some frills. The frills being that you can skip moving into the target location, which can save you 2+ actions or even your derriere.
I like it. It barely needs more explanation.
It's 2 XP. but it's better than Working a Hunch (except in Joe) and less complicated than either version of Extensive Research. The ability to grab clues from more than one location is gold in Solo. It's cheaper than Working a Hunch, and will find a comfortable home in Roland, assuming he isn't spending all his XP on weapons.....