Dream-Gate
Wondrous Journey

Neutral
Location

Dreamlands.

Shroud: 1. Clues: 0

Bonded (Gate Box).

Dream-Gate is connected to each other revealed location, and vice versa. Enemies and investigators other than Luke Robinson cannot enter Dream-Gate.

Forced - At the end of the investigation phase: Set Dream-Gate aside, out of play. (If Luke Robinson is here, move him to any revealed location.)

Frej Agelii
The Dream-Eaters #15.
Dream-Gate

Dream-Gate
Pointless Reality

Neutral
Location

Dreamlands.

Shroud: 6. Clues: 0

Bonded (Detached from Reality).

Enemies and investigators other than Luke Robinson cannot enter Dream-Gate.

After you successfully investigate Dream-Gate: Flip it.

Forced - At the end of the investigation phase: Set Dream-Gate aside, out of play. (If Luke Robinson is here, move him to any revealed location, and he takes 2 horror.)

Frej Agelii
The Dream-Eaters #15.
Dream-Gate
Reviews

When you're using Luke Robinson you can play Event for the connecting location. So any event with Investigate is usable for this case.

For Example:

  • Combo with Fieldwork to use Read the Signs to guarantee success with 9 skill (+2 skill, 4 Will, 3 Intellect) to deal target Shroud.
  • Combo with Fieldwork to use Seeking Answers to guarantee success with 5 skill (+2, 3 Intellect) to 1 Shroud here, Dream-Gate: Pointless Reality Note: I get the correct image for anyone who uncomfortable with mistake like me.

Update: Fix misunderstood of Fieldwork

Note

AquaDrehz · 112
Don't really see the advantage of Fieldwork combined with Dream-Gate. There are no clues on Dream-Gate - how does Fieldwork benefit from it? - Also you don't move to the location when using Lukes ability to play an event at a connecting location so it also does not help there. — tdctaz · 6
Sorry, you also need to be Luke Robinson to use his ability to play Read the Signs at the connecting location too. — AquaDrehz · 112
Like tdctaz says, Luke's ability and Dream-Gate don't combo with Fieldwork in any meaningful way. — TheNameWasTaken · 3
I think he means the following. If you use gatebox, you "move" into the dreamwold, triggering fieldwork. Then you can play any clue event with a test and his ability at a connecting location to benefit from fieldwork's bonus. Or investigate the empty dreamgate and take an adjacent clue with Seeking Answers. — Django · 2228
@Django, but moving into the dreamworld doesn't trigger fieldwork, because fieldwork only triggers if the location you move to 'has at least 1 clue on it' which Dream-Gate doesn't (at least not without help from Vantage Point, but that's a bit much). — Death by Chocolate · 13
You are right Death by Chocolate that's my miostake. — AquaDrehz · 112

Just want to point out the picture of Dream-Gate (Wondrous Journey) is wrong. This page shows Dream-Game (Pointless reality) twice. There's a sweet combo with Hawk-Eye Folding Camera and Vantage Point. You use your Gate Box, then Dream-Gate enters play. You play Vantage Point to move a clue to Dream-Gate and its shroud becomes 0. You investigate to remove the 'last clue' from your location and put a resource on Hawk-Eye Camera.

Ezhaeu · 22
yeah, I spent a couple minutes trying to understanding why people recommended those combos with a freakin shroud of 6-1=5, then realised it's not the correct picture — jd9000 · 11