Joe's Asset Engine

Card draw simulator

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Derived from
None. Self-made deck here.
Inspiration for
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GreatGopher · 544

This was the Joe deck that (along with Leo) I recently used to defeat The Dunwich Legacy (standard/Taboo). It focuses on getting out an early Detective's Colt 1911s and/or Fingerprint Kit, and then going to town with some combination of Venturer, Reliable, Emergency Cache (3), and Extra Ammunition.

Mr. "Rook" is amazing for fishing out the combos, and works very well with Joe (who has one fewer weakness in the main deck than everyone else.) Inspiring Presence and Calling in Favors play off Rook and Venturer in equal measure.

Some notes on card choices:

  • Crack the Case and Shortcut should be in the main deck; all the other insights are the hunch deck.
  • Warning Shot performed way, way better than I expected. It was originally just a scenario-1 placeholder for Reliable, but I ended up keeping a copy after using it to move FIVE ENEMIES AT ONCE in House Always Wins. If you haven't tried it out yet, I recommend it!
  • The .45 Automatics were intended as backups for Joe's signature card if you didn't draw it in time, but between Mr. "Rook", Eureka!, No Stone Unturned, and Preposterous Sketches finding the Colt was actually very easy to do. The other guns could probably be replaced, especially once you upgrade No Stone Unturned.

Upgrade path:

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