This is my first attempt to make my own deck, i want to use it to do the full carcosa campaign on true solo easy difficulty. If someone can look at it and make me some feedback before i start, that would be really cool! Thanks.
I almost only have experience with 3-4 player games so some of this stuff might not be true for true solo, but here is my take:
I think when playing Lily you really want to decide if you want to use directly or with spells to investigate. Mixing the two is just not efficient and you will suffer in other parts.
As she does not have access to nice investigation cards (while Taschenlampe is not really bad, its also not great as it does not give additional clues) I think it makes more sense to go the spell investigation route (with Hellsicht and Suchritual).
Even early when you don't have the spells yet, I think its better to search for them (we'll get to that) then boosting a stat (), that is pointlesse when your online, so I would also remove those cards (Disziplin, Schlüssel von St. Hubert, Arkane Studien, Entrückt)
This has the additional benefit, that your weapons do not compete for you hand slots
I don't see the point of Unsagbare Wahrheit. Its a useful card for mystics, that have not way to fight or evade an enemy. With Lily you either evade with (same value) or you just kill them outright
As you only ever need one investigation spell played, you can have some nice support spells Die Zukunft vorhersagen or whatever feels fun.
With Lily I feel like Drachenstab is better then Vorschlaghammer, especially when you have a lot of spells (and hey, another slot for a utility spell =D )
I'm not sure how good Sturm der Geister is in true solo. You only ever draw one encounter card per turn so max 1 enemy spawns per turn, that you can just kill normally. Just having it in the deck for the very rare case that the scenario throws multiple enemies at once at you feels like it will rarely get use and you could just have something that is always good.
I personally never build a Mystic without Schutzsiegel and Zu tief graben. The former lets you avoid treachery cards you really don't want to deal with and the latter lets you buy cool stuff faster which is always nice.
I almost only have experience with 3-4 player games so some of this stuff might not be true for true solo, but here is my take:
As she does not have access to nice investigation cards (while Taschenlampe is not really bad, its also not great as it does not give additional clues) I think it makes more sense to go the spell investigation route (with Hellsicht and Suchritual).
Even early when you don't have the spells yet, I think its better to search for them (we'll get to that) then boosting a stat (), that is pointlesse when your online, so I would also remove those cards (Disziplin, Schlüssel von St. Hubert, Arkane Studien, Entrückt)
This has the additional benefit, that your weapons do not compete for you hand slots