Enemy. Basic Weakness

Humanoid. Cultist. Cursed.

Neutral
Fight: 2. Health: 2. Evade: 2.
Damage: 1. Horror: 1.

Spawn - Location farthest from you.

Aloof.

Forced - At the end of the enemy phase: Add 1 token to the chaos bag.

Borja Pindado
The Innsmouth Conspiracy #38.
Accursed Follower

Ace of Rods
The Fateful Step

Asset. Tarot

Tarot.

Cost: 3. XP: 1.

Neutral

During your turn, remove Ace of Rods from the game: You may take an additional action this turn, during which you get +2 to each of your skills.

When the game begins, if Ace of Rods is in your opening hand: Put it into play.

Robert Laskey
The Circle Undone #40.
Ace of Rods

Ace of Swords
Let Your Arrow Fly True

Asset. Tarot

Tarot.

Cost: 3. XP: 1.

Guardian

You get +1 .

When the game begins, if Ace of Swords is in your opening hand: Put it into play.

Cut to the heart of the matter.
Chris Peuler
The Circle Undone #23.
Ace of Swords

Event

Tactic. Gambit.

Cost: 0.

Survivor

As an additional cost to play Act of Desperation, choose and discard an Item asset that takes up at least 1 hand slot from your hand or play area.

Fight. You get +X and deal +1 damage for this attack, where X is the chosen asset's printed resource cost. If you succeed and that asset was in your play area, gain X resources.

Joshua CairĂ³s
The Circle Undone #37.
Act of Desperation

Enemy. Weakness

Humanoid. Coterie. Detective.

Neutral
Fight: 2. Health: 3. Evade: 3.
Damage: 1. Horror: 1.

Alert. Hunter.

Prey - Kymani Jones only.

While Kymani Jones is evading Agent Fletcher, reduce their value to 0.

"I know who you really are, Jones."
Lin Hsiang
The Scarlet Keys Investigator Expansion #10.
Agent Fletcher

Alice Luxley
Fearless Flatfoot

Asset. Ally

Ally. Detective. Police.

Cost: 4.

Guardian
Health: 2. Sanity: 2.

You get +1 .

After you discover a clue, exhaust Alice Luxley: Deal 1 damage to an enemy at your location.

"Please leave this to the professionals. If I find you poking around again, I will bring you in."
Andreia Ugrai
The Wages of Sin #151.
Alice Luxley

Alice Luxley
Fearless Flatfoot

Asset. Ally

Ally. Detective. Police.

Cost: 4. XP: 2.

Guardian
Health: 2. Sanity: 3.

You get +1 .

The first investigate action you perform each turn does not provoke attacks of opportunity.

After you discover a clue, exhaust Alice Luxley: Deal 1 damage to an enemy at your location.

Card design inspired by the Council in Exile 2022.

Andreia Ugrai
The Drowned City Investigator Expansion #27.
Alice Luxley

Event

Spell. Blessed.

Cost: 1. XP: 3.

Survivor

Fast. Play during any player window.

Choose and discard from play a non-weakness treachery that is not attached to an Elite enemy.

We make our own fate.
Stanislav Dikolenko
Shattered Aeons #313.
Alter Fate

Event

Spell. Blessed.

Cost: 3. XP: 1.

Survivor

Choose and discard from play a non-weakness treachery that is not attached to an Elite enemy.

We make our own fate.
Stanislav Dikolenko
Return to the Forgotten Age #9.
Alter Fate

Ancient Stone
Unidentified

Asset. Hand

Item. Relic.

Cost: 1. XP: 1.

Seeker

: Investigate. Your location gets +3 shroud for this investigation. If you succeed, discover 1 additional clue at your location, discard Ancient Stone, and record in your Campaign Log that "you have identified the stone." Next to this, in parentheses, record the difficulty of this skill test.

Greg Bobrowski
The Forgotten Age #22.
Ancient Stone

Ancient Stone
Knowledge of the Elders

Asset. Hand

Item. Relic.

Cost: 2. XP: 4.

Seeker

Researched. Uses (X secrets). X is the number in parentheses next to "you have identified the stone."

When you draw any number of cards, spend that many secrets: Deal that much damage to an enemy at your location.

Greg Bobrowski
The City of Archives #230.
Ancient Stone

Aquinnah
The Forgotten Daughter

Asset. Ally

Ally.

Cost: 5. XP: 1.

Survivor
Health: 1. Sanity: 4.

When an enemy attacks you, exhaust Aquinnah and deal 1 horror to her: Deal that enemy's damage to another enemy at your location, instead. (You still take horror dealt by the attack.)

"Do not be frightened by what you see. Be frightened by what you cannot see."
Tommy Arnold
Core Set #82.
Aquinnah

Aquinnah
The Forgotten Daughter

Asset. Ally

Ally.

Cost: 5. XP: 1.

Survivor
Health: 1. Sanity: 4.

When an enemy attacks you, exhaust Aquinnah and deal 1 horror to her: Deal that enemy's damage to another enemy at your location, instead. (You still take horror dealt by the attack.)

"Do not be frightened by what you see. Be frightened by what you cannot see."
Tommy Arnold
Revised Core Set #82.
Aquinnah

Aquinnah
The Forgotten Daughter

Asset. Ally

Ally.

Cost: 4. XP: 3.

Survivor
Health: 1. Sanity: 4.

When an enemy attacks you, exhaust Aquinnah and deal 1 horror to her: Deal that enemy's damage to any enemy at your location, instead. (You still take horror dealt by the attack.)

"Do not be frightened by what you see.
Be frightened by what you cannot see."
Tommy Arnold
Revised Core Set #191.
Aquinnah

Aquinnah
The Forgotten Daughter

Asset. Ally

Ally.

Cost: 4. XP: 3.

Survivor
Health: 1. Sanity: 4.

When an enemy attacks you, exhaust Aquinnah and deal 1 horror to her: Deal that enemy's damage to any enemy at your location, instead. (You still take horror dealt by the attack.)

"Do not be frightened by what you see.
Be frightened by what you cannot see."
Tommy Arnold
Lost in Time and Space #308.
Aquinnah

Asset

Talent.

Cost: 3.

Mystic

Jacqueline Fine deck only.

When you use Jacqueline Fine's ability, exhaust Arbiter of Fates: This use of her ability does not count towards its limit.

I can see the threads. I know when they will snap.
Pavel Kolomeyets
Jacqueline Fine #2.
Arbiter of Fates

Archaic Glyphs
Prophecy Foretold

Asset. Arcane

Spell.

Cost: 2. XP: 3.

Seeker

Researched. Uses (3 charges).

Spend 1 charge: Investigate. If you succeed, you may automatically evade an engaged enemy. This action does not provoke attacks of opportunity.

Anna Christenson
A Phantom of Truth #193.
Archaic Glyphs

Archaic Glyphs
Markings of Isis

Asset. Arcane

Spell.

Cost: 2. XP: 3.

Seeker

Researched. Uses (3 charges).

Spend 1 charge: Investigate. If you succeed, you may put an asset with printed cost of X or lower into play from your hand. X is the amount you succeeded by.

Anna Christenson
Return to the Path to Carcosa #4.
Archaic Glyphs

Archive of Conduits
Unidentified

Asset. Hand

Item. Tome. Occult.

Cost: 2.

Seeker

Limit 1 per deck. As an additional cost to play this asset, place 1 resource on 4 different locations, as leylines.

After you successfully investigate a location with a leyline, exhaust this asset: Move that leyline onto this asset. Then, if there are 4 leylines on it, discard it, take its leylines as resources, and record in your Campaign Log that "you have identified the gateway."

Anna Mohrbacher
Edge of the Earth Investigator Expansion #33.
Archive of Conduits

Archive of Conduits
Gateway to Tindalos

Asset. Arcane

Ritual.

Cost: 4. XP: 4.

Seeker

Researched. Uses (4 leylines). Limit 1 per deck.

: Move 1 leyline from this asset to a non-Elite enemy.

: Choose an investigator, and an enemy with a leyline at a revealed location. That investigator moves to that location. You may remove the leyline to deal 1 damage to that enemy.

Anna Mohrbacher
Edge of the Earth Investigator Expansion #41.
Archive of Conduits