Carolyn Fern
The Psychologist

Investigator

Medic.

Guardian
  • 3
  • 4
  • 2
  • 2
Health: 6. Sanity: 9.

After one of your card effects heals horror from an investigator or Ally asset: The healed card's controller gains 1 resource.

effect: +1. You may heal 1 horror from an investigator or Ally asset at your location.

The mind is fragile, but through understanding, we can protect it.
Shane Pierce
The Circle Undone #1.

Carolyn Fern - Back

Investigator

Deck Size: 30.

Deckbuilding Options: Guardian cards () level 0-3, Neutral cards level 0-5, cards that "heal horror" level 0-5, up to 15 other Seeker and/or Mystic cards level 0-1 ( and/or ).

Deckbuilding Requirements (do not count toward deck size): Hypnotic Therapy, Rational Thought, 1 random basic weakness.

Additional Restrictions: No Weapon cards level 1-5.

Visiting psychologist Carolyn Fern's newest patient is Josephine Ruggles, an heiress whose nightmares leave glyph-shaped wounds across her back. Miss Ruggles's case is unusual, even for an institution like Arkham Sanatorium. Her case takes an even stranger turn after she claims to have met Malachi - Carolyn's former patient whose treatment was cut short when he was brutally murdered - in her dreams. When Carolyn uses hypnotherapy to address Josephine's trauma, they find themselves both journeying to a strange place Josephine calls "the Dreamlands."
Carolyn Fern
Carolyn Fern

Joe Diamond
The Private Investigator

Investigator

Detective.

Seeker
  • 2
  • 4
  • 4
  • 2
Health: 8. Sanity: 6.

Forced - When the investigation phase begins: Reveal the top card of your hunch deck. Until the end of the phase, you may play that card as if it were in your hand, at -2 cost. If it is still revealed at the end of the phase, shuffle it back into your hunch deck.

effect: +1. You may move an Insight event from your discard pile to the bottom of your hunch deck.

Cristi Balanescu
The Circle Undone #2.

Joe Diamond - Back

Investigator

Deck Size: 40.

Deckbuilding Options: Seeker cards () level 0-5, Guardian cards () level 0-2, Neutral cards level 0-5.

Deckbuilding Requirements (do not count toward deck size): Detective's Colt 1911s, Unsolved Case, 1 random basic weakness.

Additional Requirements: Your deck must include at least 11 Insight events (including Unsolved Case). During the setup of each scenario, you must choose 11 Insight events from your deck (one of which must be Unsolved Case) and shuffle them into a separate "hunch deck".

Joe Diamond is a private eye with a reputation for handling cases that everyone else regards as supernatural nonsense. He is thorough in his investigations and not one to be trifled with. His services have been employed by the wealthy as well as those down on their luck. No case is too large, too small, too strange, or too dangerous. In Joe's experience, things start getting nasty right when you start reaching the truth, and that is exactly where he likes to be.
Joe Diamond
Joe Diamond

Rita Young
The Athlete

Investigator

Miskatonic.

Survivor
  • 3
  • 2
  • 3
  • 5
Health: 9. Sanity: 5.

After you evade an enemy: Either deal 1 damage to that enemy, or move to a connecting location. (Limit once per round.)

effect: +2. Until the end of the round, ignore the limit on the above ability.

"You got a bone to pick? Fine by me. I don't need your permission to leave you in the dust."
Tony Foti
The Circle Undone #5.

Rita Young - Back

Investigator

Deck Size: 30.

Deckbuilding Options: Survivor cards () level 0-5, Neutral cards level 0-5, Trick cards level 0-3.

Deckbuilding Requirements (do not count toward deck size): "I'm done runnin'!," Hoods, 1 random basic weakness.

Clocks do not lie. In the past, people have said hurtful things to Rita. They have threatened her, deemed her inferior. But ever since she started running competitively, Rita has only cared about the clock. The clock says that Rita is faster then the rest. It says she is stronger and has trained harder. Now, she may have to fight for her life. Someone is after her. That much she's sure of. She has no idea who it is or why they want her, but there have been several strange men hanging around her dorm. They plan to make an example of her. But they will have to catch her, and the clock says they cannot.
Rita Young
Rita Young

Preston Fairmont
The Millionaire

Investigator

Silver Twilight. Socialite.

Rogue
  • 1
  • 1
  • 1
  • 1
Health: 7. Sanity: 7.

Anytime you gain 1 or more resources from a card effect, place them on Family Inheritance instead of in your resource pool.

effect: +0. You may spend 2 resources to automatically succeed, instead.

"My money, my legacy, my problem. Let me handle it in my own way."
Magali Villeneuve
The Circle Undone #3.

Preston Fairmont - Back

Investigator

Deck Size: 30.

Deckbuilding Options: Rogue cards () level 0-5, Survivor cards () level 0-2, Neutral cards level 0-5.

Deckbuilding Requirements (do not count toward deck size): Family Inheritance, Lodge "Debts," 1 random basic weakness.

Deckbuilding Restrictions: No Illicit cards.

Preston Fairmont never thought much about where his family's money came from. All he knew was that he had plenty, and he took great advantage of it whenever possible. His father seemed troubled at times, and tried to explain about his grandfather's business and the demands of something called the Hermetic Order of the Silver Twilight, but Preston never paid any mind. Then his father died in a mysterious car accident, and Preston's family fortune has since become his responsibility. Now Carl Sanford, president of the Silver Twilight Lodge, wants to meet with Preston personally. Perhaps for the first time, Preston has begun to really think about where his family's money came from...
Preston Fairmont
Preston Fairmont

Diana Stanley
The Redeemed Cultist

Investigator

Cultist. Silver Twilight.

Mystic
  • 1
  • 3
  • 3
  • 3
Health: 7. Sanity: 7.

Diana Stanley gets +1 for each card beneath her.

After a card you own cancels or ignores a card effect or game effect, if there are fewer than 5 cards beneath Diana Stanley: Place that card facedown beneath her. Draw 1 card and gain 1 resource. (Limit once per phase.)

effect: +2. You may choose a card beneath Diana Stanley and add it to your hand.

Magali Villeneuve
The Circle Undone #4.

Diana Stanley - Back

Investigator

Deck Size: 35.

Deckbuilding Options: Mystic cards () level 0-5, Guardian cards () level 0-2, Neutral cards level 0-5.

Deckbuilding Requirements (do not count toward deck size): Twilight Blade, Dark Insight, Terrible Secret, 1 random basic weakness.

Additional Setup: You begin each game with Dark Insight as an additional card in your opening hand.

As a new business owner in Arkham, Diana Stanley was proud to be inducted into the prestigious Silver Twilight Lodge. Her joy has since turned to dread. Her admittance into the organization was fantastic for business, but the weekly meetings have grown more and more disturbing. After witnessing strange rituals and terrible secrets, Diana has become suspicious of the Lodge's true nature. Now she is convinced that there are terrible forces converging on Arkham, and that the Lodge is somehow involved. Diana has resolved to take it down from the inside, regardless of the cost.
Diana Stanley
Diana Stanley

Marie Lambeau
The Entertainer

Investigator

Performer. Sorcerer.

Mystic
  • 4
  • 4
  • 1
  • 3
Health: 6. Sanity: 8.

While you have 1 or more doom among cards you control, you may take an additional action during your turn, which can only be used to play Spell cards or activate Spell abilities.

effect: +1. You may add 1 doom to or remove 1 doom from a card you control.

Tony Foti
The Circle Undone #6.

Marie Lambeau - Back

Investigator

Deck Size: 30.

Deckbuilding Options: Spell cards level 0-5, Mystic cards () level 0-3, Neutral cards level 0-5, Occult cards level 0, up to five other level 0 Seeker and/or Survivor cards ( and/or ).

Deckbuilding Requirements (do not count toward deck size): Mystifying Song, Baron Samedi, 1 random basic weakness.

Marie Lambeau always had a voice to die for. People called her "the Smoky Velvet." They said she was born to sing jazz, that she had the magic touch - and maybe they were right. After all, the songs she heard in her dreams ever since her Grand-Mère passed away were like nothing she'd ever heard before. The vocals sounded like no language spoken on Earth, the notes twisted and warped. Why her Grand-Mère had moved from New Orleans to Arkham, Marie would never know. People used to call her Grand-Mère a witch. Maybe there's more than just jazz in Marie's blood, after all...
Marie Lambeau
Marie Lambeau

Gavriella Mizrah
Private Security

Investigator

Veteran.

Neutral
  • 3
  • 2
  • 4
  • 1
Health: 8. Sanity: 4.

After an enemy attacks you, even if that attack was canceled: Discover 1 clue at your location. (Limit once per round.)

effect: +1. Heal 1 damage and 1 horror.

Ilich Henriquez
The Circle Undone #46. Disappearance at the Twilight Estate #4.

Gavriella Mizrah - Back

Investigator

Setup: You begin play in the Victorian Halls. Place 1 damage on The Spectral Watcher. Search the gathered cards for 1 copy of Fate of All Fools and put it into play in your threat area. You begin with 1 resource instead of 5.

Starting Play Area: .45 Automatic (Core 16) with 2 ammo tokens remaining, Physical Training (Core 17).

Opening Hand: First Aid (Core 19), Guard Dog (Core 21), Evidence! (Core 22), Dodge (Core 23), Extra Ammunition (level 1) (Core 26), 2 copies of Delay the Inevitable (TCU 21).

A former member of the Haganah, Gavriella Mizrah now works private security for wealthy homeowners. Josef Meiger - a man who takes confidentiality quite seriously - has retained Gavriella to make sure there are no problems during tonight's event. But even she is not prepared for what is to come.
Gavriella Mizrah
Gavriella Mizrah

Jerome Davids
Josef's Secretary

Investigator

Assistant. Silver Twilight.

Neutral
  • 2
  • 4
  • 1
  • 3
Health: 4. Sanity: 8.

When an investigator at your location draws a treachery from the encounter deck, discard cards from your hand with a total of at least 2 icons: Cancel that card's revelation effect. (Limit once per round.)

effect: +1. Discover 1 clue at your location.

Tiziano Baracchi
The Circle Undone #47. Disappearance at the Twilight Estate #5.

Jerome Davids - Back

Investigator

Setup: You begin play in the Office. Search the gathered cards for 1 copy of Nether Mist and 1 copy of Obscuring Fog. Spawn the Nether Mist in the Office and attach Obscuring Fog to the Office. You begin with 3 resources instead of 5.

Starting Play Area: Nothing.

Opening Hand: Hyperawareness (Core 34), Mind over Matter (Core 36), Working a Hunch (Core 37), Barricade (Core 38), Deduction (Core 39), Magnifying Glass (level 1) (Core 40), Fingerprint Kit (TCU 24), Connect the Dots (TCU 25), 2 copies of Curiosity (TCU 26).

Jerome is Josef Meiger's personal assistant and secretary. He is a close friend of Josef's and is also an upstanding member of the Silver Twilight Lodge. He helps keep the Meiger estate's vast finances in order and manages Josef's time, which has become increasingly precious of late.
Jerome Davids
Jerome Davids

Penny White
Josef's Housekeeper

Investigator

Assistant.

Neutral
  • 4
  • 1
  • 3
  • 2
Health: 7. Sanity: 5.

After you succeed at a skill test during a revelation effect: Discover 1 clue at your location. (Limit once per round.)

effect: +1. If this is a skill test during a revelation effect, you may take an additional action during your next turn.

Owen William Weber
The Circle Undone #49. Disappearance at the Twilight Estate #7.

Penny White - Back

Investigator

Setup: You begin play at the Balcony. Search the gathered cards for 1 copy of Wraith and 1 copy of Whispers in the Dark. Spawn the Wraith engaged with you and put Whispers in the Dark into play next to the agenda deck. You begin with 2 resources instead of 5.

Starting Play Area: Dig Deep (Core 77), Knife (Core 86), Flashlight (Core 87) with 2 supply tokens remaining.

Opening Hand: Stray Cat (Core 76), Lucky! (Core 80), Knife (Core 86), Flashlight (Core 87), 2 copies of Act of Desperation (TCU 37), 2 copies of Able Bodied (TCU 38).

Penny White is the Meiger estate's head housekeeper. She has been working in the Meiger estate for several years. Though she has only spoken with Josef a few times, his overly fastidious nature has kept her quite busy. Tonight, she is tasked with keeping the manor spotless, the food hot, and the hooch flowing.
Penny White
Penny White

Valentino Rivas
Wealthy Philanthropist

Investigator

Silver Twilight. Socialite.

Neutral
  • 1
  • 3
  • 2
  • 4
Health: 5. Sanity: 7.

During a skill test you are performing, spend 2 resources: Reduce the difficulty of this test by 1. (Limit once per round.)

effect: +1. Gain 2 resources.

Tiziano Baracchi
The Circle Undone #48. Disappearance at the Twilight Estate #6.

Valentino Rivas - Back

Investigator

Setup: You begin play in the Billiards Room. Search the gathered cards for 1 copy of Shadow Hound and 1 copy of Terror in the Night. Spawn the Shadow Hound engaged with you and put Terror in the Night into play next to the agenda deck. You begin with 10 resources instead of 5.

Starting Play Area: Well Connected (TCU 28).

Opening Hand: .41 Derringer (Core 47), Opportunist (Core 53), Sure Gamble (level 3) (Core 56), 2 copies of Money Talks (TCU 29), 2 copies of Cunning (TCU 30).

"Tino" is a wealthy philanthropist and one of tonight's most esteemed guests. The recipient of a fortuitous windfall, Valentino lives a life of luxury and recreation. Despite his wealth, he remains connected to his community, and he takes great joy in giving large sums of money to good causes.
Valentino Rivas
Valentino Rivas

Asset. Hand x2

Item. Weapon. Firearm. Illicit.

Cost: 6.

Guardian Rogue

Uses (5 ammo).

Spend 1 ammo: Fight. You get +2 and deal +1 damage for this attack.

Used by both gangsters and police officers, the fully automatic Thompson submachine gun was favored due to its accuracy and high volume of fire.
Robert Laskey
The Secret Name #115.
.45 Thompson

Asset. Hand x2

Item. Weapon. Firearm. Illicit.

Cost: 6. XP: 3.

Guardian

Uses (5 ammo).

Ammo spent from .45 Thompson is placed in your resource pool, as resources.

Spend 1 ammo: Fight. You get +2 and deal +1 damage for this attack.

Robert Laskey
For the Greater Good #186.
.45 Thompson

Ace of Swords
Let Your Arrow Fly True

Asset. Tarot

Tarot.

Cost: 3. XP: 1.

Guardian

You get +1 .

When the game begins, if Ace of Swords is in your opening hand: Put it into play.

Cut to the heart of the matter.
Chris Peuler
The Circle Undone #23.
Ace of Swords

Asset. Ally

Ally. Agency.

Cost: 7. XP: 5.

Guardian
Health: 4. Sanity: 4.

Agency Backup may be assigned damage and/or horror dealt to other investigators at your location.

Exhaust Agency Backup and deal 1 damage to it: Deal 1 damage to an enemy at your location.

Exhaust Agency Backup and deal 1 horror to it: Discover 1 clue at your location.

Kyri Koniotou
In the Clutches of Chaos #274.
Agency Backup

Alice Luxley
Fearless Flatfoot

Asset. Ally

Ally. Detective. Police.

Cost: 4.

Guardian
Health: 2. Sanity: 2.

You get +1 .

After you discover a clue, exhaust Alice Luxley: Deal 1 damage to an enemy at your location.

"Please leave this to the professionals. If I find you poking around again, I will bring you in."
Andreia Ugrai
The Wages of Sin #151.
Alice Luxley

Asset. Hand. Arcane

Item. Relic. Weapon. Melee.

Cost: 3. XP: 3.

Guardian

Uses (3 charges).

: Fight. You get +2 for this attack. If you succeed, you may spend 1 charge to empower the blade, dealing +1 damage for this attack. If the blade is empowered and this attack defeats an enemy, draw 1 card and heal 1 horror.

Tiziano Baracchi
For the Greater Good #192.
Enchanted Blade

Asset. Accessory

Item. Relic. Occult. Blessed.

Cost: 2.

Guardian

Limit 1 per deck.

Forced - After Hallowed Mirror enter play: Search your bonded cards for 3 copies of Soothing Melody. Add 1 to your hand and shuffle the other 2 into your deck. When Hallowed Mirror leaves play, find each of those copies of Soothing Melody (even if they are out of play) and set them aside, out of play.

John Pacer
Before the Black Throne #313.
Hallowed Mirror

Asset

Item. Weapon. Ranged.

Cost: 3. XP: 4.

Guardian

Uses (3 supplies). If Mk 1 Grenades has no supplies, discard it.

Spend 1 supply: Fight. You get +2 for this attack. If this attack is successful, instead of its standard damage, this attack deals 2 damage to each enemy and each other investigator at the attacked enemy's location (any additional damage is dealt to the attacked enemy).

Greg Bobrowski
In the Clutches of Chaos #273.
Mk 1 Grenades

Asset

Talent.

Cost: 3.

Guardian
Health: –. Sanity: 3.

Something Worth Fighting For may be assigned horror dealt to other investigators at your location.

I can't die here. Not now. Not yet.
Mauro Dal Bo
The Secret Name #109.
Something Worth Fighting For

Death • XIII
Free from the Past

Asset. Tarot

Tarot.

Cost: 3. XP: 1.

Seeker

You get +1 .

When the game begins, if Death • XIII is in your opening hand: Put it into play.

Let go, and embrace a new truth.
Chris Peuler
The Circle Undone #27.
Death • XIII