Asset

Talent.

Cost: –.

Guardian

Permanent. Limit 1 per deck. Purchase at deck creation.

Forced - When your first turn of the game begins: One at a time, play any number of Item assets from your hand, reducing the cost of each by 1. During this turn, you have 3 fewer actions to take.

Lindsey Messecar
Edge of the Earth Investigator Expansion #19.

Latest Taboo

This card’s Forced effect now reads: “Forced – When your first turn of the game begins: One at a time, play up to 5 Item assets…”

Geared Up

Asset

Talent.

Cost: –. XP: 3.

Guardian

Permanent.

Spend 2 resources: You get +1 until the end of the phase.

Spend 2 resources: You get +1 until the end of the phase.

Bryce Cook
Blood on the Altar #185.
Keen Eye

Asset

Covenant. Blessed.

Cost: –. XP: 2.

Guardian

Permanent. Limit 1 Covenant per deck.

After an investigator at any location performs the "reveal chaos token" step of a skill test, exhaust Sacred Covenant: Return any number of tokens revealed during this test to the chaos bag, ignoring their modifiers for this test.

Tiziano Baracchi
In Too Deep #110.
Sacred Covenant

Asset

Talent.

Cost: –. XP: 3.

Guardian

Permanent. Exceptional.

Before you draw your opening hand: Search your deck for up to 3 different Tactic and/or Supply events, and attach them facedown to Stick to the Plan. Shuffle your deck.

Cards attached to Stick to the Plan may be played as if they were in your hand. As an additional cost to play an attached card, exhaust Stick to the Plan.

Stanislav Dikolenko
Black Stars Rise #264.
Stick to the Plan

Asset

Talent.

Cost: –. XP: 3.

Seeker

Permanent. Exceptional.

Your deck must include at least 10 skills. Your deck size is increased by 5.

Before drawing your opening hand: Attach 5 random non-weakness skills from your deck facedown to this card.

Exhaust Ancestral Knowledge: Draw 1 attached skill.

Alexander Chelyshev
Into the Maelstrom #303.
Ancestral Knowledge

Asset

Covenant. Cursed.

Cost: –. XP: 2.

Seeker

Permanent. Limit 1 Covenant per deck.

When an investigator at your location reveals a token during a skill test, exhaust Blasphemous Covenant: Treat that token's modifier as +1 instead of its normal modifier. After this test ends, return that token to the chaos bag.

Tiziano Baracchi
In Too Deep #113.
Blasphemous Covenant

Asset

Talent. Ritual.

Cost: –.

Seeker

Permanent. Limit 1 per deck. Purchase at deck creation.

Increase your deck size by 15.

During each upkeep phase, instead of drawing 1 card, draw 2 cards and discard 1 of them.

Derek D. Edgell
Edge of the Earth Investigator Expansion #31.
Forced Learning

Asset

Talent.

Cost: –. XP: 3.

Seeker

Permanent.

While you have 5 or more cards in your hand, Higher Education gains:

" Spend 1 resource: You get +2 for this skill test.

Spend 1 resource: You get +2 for this skill test."

Borja Pindado
Blood on the Altar #187.
Higher Education

Asset

Grant.

Cost: –. XP: 4.

Seeker

Permanent. Limit 1 per deck.

You have 2 additional ally slots, which can only be used to hold Miskatonic assets.

Forced - When you take damage or horror: No more than 1 of that damage/horror can be assigned to a Miskatonic asset.

Devin Koehler
Harvey Walters #32.
Miskatonic Archaeology Funding

Asset

Talent.

Cost: –.

Seeker

Permanent. Limit 1 per deck.

Anytime you upgrade a card with the (Unidentified) or (Untranslated) subtitle, you may upgrade a second copy of that card at no experience cost. If you do, the two upgraded versions are chosen at random from among the eligible options. (You must still meet all deckbuilding restrictions.)

Tiziano Baracchi
Threads of Fate #106.
Shrewd Analysis

Asset

Talent.

Cost: –. XP: 3.

Seeker

Permanent.

You begin each game with 1 additional card in your opening hand.

Possibly Gilman ought not to have studied so hard.
- H. P. Lovecraft, The Dreams in the Witch House
Alexandre Dainche
In the Clutches of Chaos #276.
Studious

Asset

Covenant. Blessed.

Cost: –. XP: 2.

Survivor

Permanent. Limit 1 Covenant per deck.

When an investigator at your location resolves a token during a skill test, exhaust Ancient Covenant: Do not reveal another token as part of this token's effect.

Tiziano Baracchi
In Too Deep #122.

Latest Taboo

This card’s ability now reads: “When you resolve a token during a skill test…

Ancient Covenant

Asset

Condition.

Cost: –. XP: 5.

Survivor

Permanent. Limit 1 per deck.

During the upkeep phase, you may choose to not gain resources.

While you have no resources in your resource pool, you get +1 , +1 , +1 , and +1 .

Stanislav Dikolenko
The Feast of Hemlock Vale Investigator Expansion #127.
No image

Asset

Talent. Cursed.

Cost: –. XP: 5.

Survivor

Permanent.

In between two scenarios of a campaign, reduce the experience cost to repurchase up to 3 cards that you exiled during the last scenario by 1 each.

Haven't you seen this before?
Stephen Somers
Stella Clark #31.
Déjà Vu

Asset

Talent.

Cost: –. XP: 3.

Survivor

Exceptional. Permanent.

Your investigator gains: "Deckbuilding Restrictions: No assets that take up an ally slot."

When you play a event, exhaust On Your Own: Reduce that event's cost by 2.

Alexander Kozachenko
Return to the Forgotten Age #10.
On Your Own

Asset

Condition.

Cost: –. XP: 4.

Survivor

Permanent.

During or before your first action of each of your turns, each skill test you perform gets +1 difficulty.

During or after your third action of each of your turns, each skill test you performed gets -1 difficulty.

Julepe
Stella Clark #30.
Quick Learner

Asset

Talent.

Cost: –. XP: 3.

Survivor

Permanent.

Spend 1 resource: You get +1 for this skill test.

Spend 1 resource: You get +1 for this skill test.

Daniel Dulitzky
Blood on the Altar #193.
Scrapper

Asset

Talent.

Cost: –.

Survivor

Permanent. Limit 1 per deck. Purchase at deck creation.

Forced - When your first turn of the game begins: Discard the top 10 cards of your deck.

You can only pray that it's enough.
Duallbrush
Edge of the Earth Investigator Expansion #71.
Short Supply

Asset

Talent.

Cost: –. XP: 1.

Rogue

Permanent.

In between each game of a campaign, you may swap up to two level 0 cards out of your deck in exchange for an equal number of level 0 cards. (You must still follow all deckbuilding rules for your investigator).

Jeff Lee Johnson
The Miskatonic Museum #110.
Adaptable

Asset

Talent.

Cost: –. XP: 3.

Rogue

Permanent.

You begin each game with 2 additional resources.

Never lose sight of what’s really important.
Mark Behm
In the Clutches of Chaos #278.
Another Day, Another Dollar