Roland Banks
The Fed

Investigator

Agency. Detective.

Guardian
  • 3
  • 3
  • 4
  • 2
Health: 9. Sanity: 5.

After you defeat an enemy: Discover 1 clue at your location. (Limit once per round.)

effect: +1 for each clue on your location.

Everything by the book: every "i" dotted, every "t" crossed. It has worked, until now.
Magali Villeneuve
Core Set #1.

Roland Banks - Back

Investigator

Deck Size: 30.

Deckbuilding Options: Guardian cards () level 0-5, Seeker cards () level 0-2, Neutral cards level 0-5.

Deckbuilding Requirements (do not count toward deck size): Roland's .38 Special, Cover Up, 1 random basic weakness.

Roland had always taken comfort in procedure and rules. As an agent in the Bureau, he was relieved to have guidelines to follow in any given situation. But lately, his Federal Agent's Handbook had been entirely unhelpful given the cases he'd been assigned. Try as he might, Roland could find no mention of what to do when confronted with strange creatures, gates through time and space, or magic spells. If he hadn't seen it with his own eyes, he would never have believed it... and there's no way his superiors would understand. Roland knew he would have to handle this one himself.
Roland Banks
Roland Banks

Daisy Walker
The Librarian

Investigator

Miskatonic.

Seeker
  • 3
  • 5
  • 2
  • 2
Health: 5. Sanity: 9.

You may take an additional action during your turn, which can only be used on Tome abilities.

effect: +0. If you succeed, draw 1 card for each Tome you control.

"I know of books so powerful, they can rewrite reality."
Magali Villeneuve
Core Set #2.

Daisy Walker - Back

Investigator

Deck Size: 30.

Deckbuilding Options: Seeker cards () level 0-5, Mystic cards () level 0-2, Neutral cards level 0-5.

Deckbuilding Requirements (do not count toward deck size): Daisy’s Tote Bag, The Necronomicon (John Dee Translation), 1 random basic weakness.

As a respected librarian at Miskatonic University, Daisy had always felt that books were the most important thing in her life. She explored in fiction what she abhorred in life: horror, violence, fear. Then, she stumbled across the John Dee translation of the Necronomicon. It was blasphemous, unholy, and too awful to be read. But given her studies in obscure and occult subjects, Daisy knew there was more truth than fiction within the book's pages. She began to wonder what other secrets the restricted collection of the Orne Library held...
Daisy Walker
Daisy Walker

"Skids" O'Toole
The Ex-Con

Investigator

Criminal.

Rogue
  • 2
  • 3
  • 3
  • 4
Health: 8. Sanity: 6.

During your turn, spend 2 resources: You may take an additional action this turn. (Limit once per turn.)

effect: +2. If you succeed, gain 2 resources.

"I didn't get out of the joint just to watch the world end."
Magali Villeneuve
Core Set #3.

"Skids" O'Toole - Back

Investigator

Deck Size: 30.

Deckbuilding Options: Rogue cards () level 0-5, Guardian cards () level 0-2, Neutral cards level 0-5.

Deckbuilding Requirements (do not count toward deck size): On the Lam, Hospital Debts, 1 random basic weakness.

Skids hadn't planned on a life of crime. But sometimes doing the right thing means getting your hands dirty. The cops didn't care that Skids needed the money for his mother's operation. His mother died of her illness during the second year of his sentence. His cellmate, Brad Hollins, told him there were worse fates than death. He ranted and raved in a quiet voice every evening about the "Old Ones" and told Skids about bizarre adventures he'd had while dreaming. Skids didn't give it much thought until the night he woke to the sight of his cellmate bursting into flames. When Skids was finally released, he returned to Arkham, looking for answers.
"Skids" O'Toole
"Skids" O'Toole

Agnes Baker
The Waitress

Investigator

Sorcerer.

Mystic
  • 5
  • 2
  • 2
  • 3
Health: 6. Sanity: 8.

After 1 or more horror is placed on Agnes Baker: Deal 1 damage to an enemy at your location. (Limit once per phase.)

effect: +1 for each horror on Agnes Baker.

"I remember another life, one of sorcery and conquest."
Magali Villeneuve
Core Set #4.

Agnes Baker - Back

Investigator

Deck Size: 30.

Deckbuilding Options: Mystic cards () level 0-5, Survivor cards () level 0-2, Neutral cards level 0-5.

Deckbuilding Requirements (do not count toward deck size): Heirloom of Hyperborea, Dark Memory, 1 random basic weakness.

Agnes Baker may be just an unassuming waitress in this life, but in a previous life, in a time and age undreamed of in the modern world, she had been a powerful witch. It began when she found a strange artifact - a key of some kind - in a dusty collection of family belongings in her attic. When she touched it, the memories came flooding back, along with one word: "Hyperborea." The more she delved into the visions and memories of her former life, the stronger her powers grew... and the more frightened she became.
Agnes Baker
Agnes Baker

Wendy Adams
The Urchin

Investigator

Drifter.

Survivor
  • 4
  • 3
  • 1
  • 4
Health: 7. Sanity: 7.

When you reveal a chaos token, choose and discard 1 card from your hand: Cancel that chaos token and return it to the bag. Reveal a new chaos token. (Limit once per test/ability.)

effect: +0. If Wendy's Amulet is in play, you automatically succeed instead.

Jacob Murray
Core Set #5.

Wendy Adams - Back

Investigator

Deck Size: 30.

Deckbuilding Options: Survivor cards () level 0-5, Rogue cards () level 0-2, Neutral cards level 0-5.

Deckbuilding Requirements (do not count toward deck size): Wendy's Amulet, Abandoned and Alone, 1 random basic weakness.

Mama used to let Wendy play with her necklace when she was small. Mama would tell her stories, and Wendy would spin the necklace and watch as it glittered. Then, word came that her father had been lost at sea, and Mama started acting strange, drawing unusual symbols in chalk all over the house. They took Mama to the asylum, and Wendy went to the orphanage. Before they took her away, Mama gave her the necklace, to "protect her." Wendy stayed in the orphanage for several years before running away, deciding that she could take better care of herself on her own.
Wendy Adams
Wendy Adams

Asset. Hand

Item. Weapon. Firearm.

Cost: 3.

Neutral

Roland Banks deck only.

Uses (4 ammo).

Spend 1 ammo: Fight. You get +1 for this attack (if there are 1 or more clues on your location, you get +3 , instead). This attack deals +1 damage.

Tiziano Baracchi
Core Set #6.
Roland's .38 Special

Treachery. Weakness

Task.

Neutral

Revelation - Put Cover Up into play in your threat area, with 3 clues on it.

When you would discover 1 or more clues at your location: Discard that many clues from Cover Up instead.

Forced - When the game ends, if there are any clues on Cover Up: You suffer 1 mental trauma.

Marcin Jakubowski
Core Set #7.
Cover Up

Asset

Item.

Cost: 2.

Neutral

Daisy Walker deck only.

You have 2 additional hand slots, which can only be used to hold Tome assets.

Dani Hartel
Core Set #8.
Daisy's Tote Bag

The Necronomicon
John Dee Translation

Asset. Hand. Weakness

Item. Tome.

Cost: –.

Neutral

Revelation - Put The Necronomicon into play in your threat area, with 3 horror on it. It cannot leave play while it has 1 or more horror on it.

Treat each you reveal on a chaos token as a .

: Move 1 horror from The Necronomicon to Daisy Walker. Then, if The Necronomicon has no horror on it, discard it.

Jesse Mead
Core Set #9.
The Necronomicon

Event

Tactic.

Cost: 1.

Neutral

"Skids" O'Toole deck only.

Fast. Play after your turn begins.

Until the end of the round, non-Elite enemies cannot attack you.

I ain't going to the pen a second time.
John Pacer
Core Set #10.
On the Lam

Treachery. Weakness

Task.

Neutral

Revelation - Put Hospital Debts into play in your threat area.

: Move 1 resource from your resource pool to Hospital Debts. (Limit twice per round.)

Forced - When the game ends, if Hospital Debts has fewer than 6 resources on it: You earn 2 fewer experience for this scenario.

Adam Lane
Core Set #11.
Hospital Debts

Heirloom of Hyperborea
Artifact from Another Life

Asset. Accessory

Item. Relic.

Cost: 3.

Neutral

Agnes Baker deck only.

After you play a Spell card: Draw 1 card.

The etchings on its surface change from day to day, shifting and moving whenever I'm not looking.
Dani Hartel
Core Set #12.
Heirloom of Hyperborea

Event. Weakness

Spell.

Cost: 2.

Neutral

Place 1 doom on the current agenda. This effect can cause the current agenda to advance.

Forced - If Dark Memory is in your hand at the end of your turn, reveal it and take 2 horror.

No... not again!
Falk
Core Set #13.
Dark Memory

Asset. Accessory

Item. Relic.

Cost: 2.

Neutral

Wendy Adams deck only.

You may play the topmost event in your discard pile as if it were in your hand.

Forced - After you play an event or discard an event from play: Place it on the bottom of your deck instead of in your discard pile.

Linda Tso
Core Set #14.
Wendy's Amulet

Treachery. Weakness

Madness.

Neutral

Revelation - Take 2 direct horror and remove all cards in your discard pile from the game.

I don't need them. I don't need anyone.
Ben Zweifel
Core Set #15.
Abandoned and Alone

Asset. Hand

Item. Weapon. Firearm.

Cost: 4.

Guardian

Uses (4 ammo).

Spend 1 ammo: Fight. You get +1 for this attack. This attack deals +1 damage.

John Pacer
Core Set #16.
.45 Automatic

Asset

Talent.

Cost: 2.

Guardian

Spend 1 resource: You get +1 for this skill test.

Spend 1 resource: You get +1 for this skill test.

Lake Hurwitz
Core Set #17.
Physical Training

Asset. Ally

Ally. Police.

Cost: 4.

Guardian
Health: 2. Sanity: 2.

You get +1 .

Discard Beat Cop: Deal 1 damage to an enemy at your location.

Nicholas Elias
Core Set #18.
Beat Cop

Asset

Talent. Science.

Cost: 2.

Guardian

Uses (3 supplies). If First Aid has no supplies, discard it.

Spend 1 supply: Heal 1 damage or horror from an investigator at your location.

Sara Biddle
Core Set #19.
First Aid

Asset. Hand

Item. Weapon. Melee.

Cost: 3.

Guardian

: Fight. You get +1 for this attack. If the attacked enemy is the only enemy engaged with you, this attack deals +1 damage.

Cuts through vines, underbrush, and tentacles equally well.
Jason Caffoe
Core Set #20.
Machete