Baron Samedi
Lord of the Cemetery
Asset. Ally. Weakness
Avatar.
Cost: –.
Revelation - Put Baron Samedi into play. He cannot leave play while he has less than 3 doom on him.
Forced - When any amount of damage is placed on an investigator in Baron Samedi's location: Place 1 additional damage on that investigator.
Exhaust Baron Samedi: Place 1 doom on Baron Samedi. If he has 3 or more doom on him, discard him.

Asset. Hand x2
Item. Weapon. Firearm.
Cost: 4.
Joe Diamond deck only. Uses (4 ammo).
Up to 2 Tool assets you control do not take up hand slots.
Spend 1 ammo: Fight. You get +1 and deal +1 damage for this attack. If this attack defeats an enemy, you may move an Insight event from your discard pile to the bottom of your hunch deck.

Family Inheritance
A Windfall? Or a Burden?
Asset
Boon.
Cost: –.
Permanent. Preston Fairmont deck only.
: Move all resources from this card to your resource pool.
Forced - When your turn begins: Place 4 resources (from the token pool) on this card. Resources on this card may be spent as if they were in your resource pool. Discard all resources from this card at the end of your turn.

Gavriella Mizrah
Not Going Down That Easily
Asset. Ally
Ally. Veteran.
Cost: 2.
You get +1 .
After an enemy attacks you, even if that attack was canceled, exhaust Gavriella Mizrah: Discover 1 clue at your location.

Asset
Talent.
Cost: 2.
Carolyn Fern deck only.
Exhaust Hypnotic Therapy: Test (2). If you succeed, heal 1 horror from an investigator at your location. Then, that investigator may draw 1 card.
After one of your other card effects heals horror from an investigator, exhaust Hypnotic Therapy: That effect heals 1 additional horror.

Jerome Davids
In Way Over His Head
Asset. Ally
Ally. Assistant.
Cost: 2.
You get +1 .
When an investigator at your location draws a treachery from the encounter deck, exhaust Jerome Davids and discard cards from your hand with a total of at least 2 icons: Cancel that card's revelation effect.

Penny White
The Nightmare is Over
Asset. Ally
Ally. Assistant.
Cost: 2.
You get +1 .
After you succeed at a skill test during a revelation effect, exhaust Penny White: Discover 1 clue at your location.

Puzzle Box
Mysterious Device
Asset
Item. Relic.
Cost: 0.
Forced - When you are defeated: Give control of the Puzzle Box to another investigator.
: Unlight a brazier at your location, exhaust The Spectral Watcher, or deal 5 damage to The Spectral Watcher if it is exhausted. This action does not provoke attacks of opportunity from The Spectral Watcher. (Group limit once per game.)

Asset
Spell.
Cost: 0.
Investigators at your location spend 1-3 clues, as a group: Fight. Use this ability only to attack a Geist enemy. You may choose to use your instead of your for this attack. You get +X skill value and deal +X damage for this attack, where X is the amount of clues spent to trigger this ability.

The Black Book
Signed in Blood
Asset. Hand
Item. Tome. Relic.
Cost: 3.
You get +1 and +1 .
When you play a card, exhaust The Black Book and take X horror: Reduce that card's cost by X.
- H. P. Lovecraft, The Dreams in the Witch House

The Council's Coffer
What’s in the Box?
Asset
Item. Relic.
Cost: 0. XP: 2.
Uses (1 locks). If there are no locks on The Council's Coffer, each investigator searches his or her deck or discard pile for any card and immediately plays it at no cost. Exile The Council's Coffer. (Max once per campaign.)
: Test any skill (5). If you succeed, remove 1 lock. Any investigator at your location may activate this ability.
Card design by The Council at Arkham Nights 2017.

The Tower • XVI
Circumstances Beyond Your Control
Asset. Tarot. Basic Weakness
Omen. Tarot.
Cost: 4.
You cannot commit cards to skill tests while The Tower • XVI is in your hand.
If The Tower • XVI is drawn in your opening hand during setup (before or after taking a mulligan), you cannot replace it. It must stay in your opening hand.

Twilight Blade
Sanctum's Reward
Asset. Hand
Item. Relic. Weapon.
Cost: 3.
Diana Stanley deck only.
: Fight.. You may use instead of for this attack.
You may play or commit events and skills beneath Diana Stanley as if they were in your hand. As an additional cost to play or commit a card in this way, exhaust Twilight Blade. You cannot trigger Diana Stanley's ability while playing or committing a card in this way.

Valentino Rivas
Took You Long Enough
Asset. Ally
Ally. Socialite.
Cost: 2.
You get +1 .
During a skill test you are performing, spend 2 resources and exhaust Valentino Rivas: Reduce the difficulty of this test by 1.

Event
Spirit.
Cost: 0. XP: 2.
Fast. Play when you are dealt damage and/or horror.
Cancel up to 2 damage and/or horror just dealt to you. Then, gain that many resources.

Event
Insight. Spirit. Tactic.
Cost: 2.
Fast. Play only during your turn. Attach to an investigator at your location, under his or her control.
When you are dealt damage and/or horror: Discard Delay the Inevitable and cancel all damage and/or horror just dealt.
Forced - When the mythos phase ends: You must either spend 2 resources or discard Delay the Inevitable.

Event
Tactic. Insight.
Cost: 2.
Parley. Choose a Humanoid enemy at your location and test (3). This test gets +X difficulty, where X is the chosen enemy's damage value. If you succeed, discover 1 clue at your location and 1 clue at any other location.
Latest Taboo
This card's ability now reads "Parley. Choose a non-Elite enemy at your location…"

Event
Spell.
Cost: 0.
Bonded (Hallowed Mirror).
Heal 2 damage or 2 horror (or any combination thereof) from among investigators and/or Ally assets at your location. Draw 1 card.
Au calme clair de lune triste et beau...
- Paul Verlaine, "Clair de Lune"

Event
Item. Upgrade.
Cost: 3. XP: 3.
Fast. Attach to a Firearm asset you control that takes up two hand slots. Attached asset cannot be used to attack enemies engaged with you.
When you perform a Fight action using attached asset, if you are engaged with no enemies, exhaust Telecopic Sight: This attack can target a non-Elite enemy at a connecting location. Ignore the aloof and retaliate keywords for this attack.
Latest Taboo
This card loses the text: "Attached asset cannot be used to attack enemies engaged with you."

Event
Tactic. Trick.
Cost: 2.
As an additional cost to play Warning Shot, spend 1 ammo from a Firearm asset you control.
Move all non-Elite enemies at your location to a connecting location. This action does not provoke attacks of opportunity.
