Minh Thi Phan - Shovel Lover

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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ZachsFisher · 48

This Minh deck is a clue focused deck that uses Gravedigger's Shovel to flex into fighting or to grab testless clues. The main idea here is to use Minh's natural value, skills, and Grim Memoir to deal with lower shroud locations and then use her testless clue getting options to solve higher shroud locations.

The Fool • 0 is our main economy piece. It will make our Gravedigger's Shovels and Mysterious Raven's free to play most of the time. So we are looking to mulligan for Scavenging(2) and The Fool when drawing our opening hand. I put Studious in the side deck if you are just rolling in experience, but it isn't necessary to be able to hit a good first hand. Schoffner's Catalogue is additional economy and, even of we don't need it, our teammates can take the resources.

Gravedigger's Shovel(2) is our main item that we will want to be using the utility option on the bottom to upgrade. The major drawback to this strategy is that you actually taking the time to play the shovel makes it very action inefficient, so purchasing Scavenging is essential for the free play action. Grim Memoir helps us trigger Scavenging(2) since it has the +2 that we need to succeed by in order to get our shovel back. Using Jury-Rig on Grim Memoir will even further help guarantee that we can trigger Scavenging(2), or it will help us to consistently fight with the jury-rigged shovel putting us up to 6 .

Art Student and Mysterious Raven are more options for free clues, which you can replay with A Chance Encounter. I prefer the Mysterious Ravens over Art Students for this strategy because while the Art Student provides soak, the ravens have better tempo on the high shroud locations because they discard themselves, so you can play it from hand and then play it again on your next action with A Chance Encounter for a second clue.

The deck has more recursion options other than Scavenging with Resourceful and Salvage. Salvage can be used to get the shovel back (which is very thematic since the guy in the art is fixing a shovel) but it can also be used to get Grim Memoir. Although grabbing items this way is not as action efficient as Scavenging(2), it has a great benefit which plays into a really cool part of the deck, which is that we can RFG (remove from game) up to 5 cards from our deck when we Salvage our cards via Eidetic Memory. Using Eidetic Memory on Salvage gives us even more recursion and will RFG both cards. We can also RFG one of the shovels for the more powerful bottom action and be totally fine because we only really need one after we get our engine going.

Finally, we have some other great tempo cards with Practice Makes Perfect for increasing our clue burst potential, "I've got a plan!" for damage burst, and Pathfinder to make the turns where we have to spend an action to play a shovel or ally feel much better with getting a free move action.

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