Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for | ||||
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Actually Carolyn Fern 2 | 0 | 0 | 0 | 1.0 |
Chromatikat · 3
This is a test/first draft deck for the upcoming 'novella preview' investigator, Carolyn Fern.
She has 6 health and 9 sanity. Her stats are 3 4 2 2.
Her ability is:
After one of your card effects heals horror from an investigator or Ally asset: The healed card's controller gains 1 resource.
effect: +1. You may heal 1 horror from an investigator or Ally asset at your location.
Her "Replacement" Signature Cards
- Her signature asset: Foolishness
4 Cost, Pips:
Ally slot, 1 Health, 4 Sanity.
Ally. Creature. Dreamlands.
Carolyn Fern deck only. Replacement.
Foolishness enters play with 3 horror on him. Horror on him may be healed as if it were on Carolyn Fern. While Foolishness has no horror on him, you get +1 to all skills.
- Her signature weakness: To Fight the Black Wind
Task. Dreamlands.
Carolyn Fern deck only. Replacement.
Revelation — Attach To Fight the Black Wind to the current agenda. Carolyn Fern takes 1 direct horror.
Forced — At the end of the round, if any amount of horror was assigned to an investigator this round and it was not healed: Place 1 doom on attached agenda.
Her deckbuilding requirements are:
Deck Size: 30
Deckbuilding Options: Guardian cards () level 0-3, Neutral cards level 0-5, cards that "heal horror" level 0-5, up to 15 other Seeker and/or Mystic cards level 0-1 ( and/or ).
Deckbuilding Requirements: Hypnotic Therapy, Rational Thought, 1 random basic weakness.
Additional Restrictions: No Weapon cards level 1-5.
The deck uses 16 total Mystic/Seeker cards, but per Matthew Newman any cards that fit under the umbrella of "heals horror" do not count against this deck restriction as they are part of the "heals horror" category of cards she can include.
Confusing, I know.
Basically, this deck tries to play her as she seems to want to play, as an across-the-board healer and support 'totem' with some solid ability to kill stray enemies and investigate locations.
Her ability has some interesting combos as it is (currently, this may change by release) not limited by any per round or per phase phrasing.
This makes it an excellent one-two punch combo with Forbidden Knowledge and Peter Sylvestre, as tapping Forbidden Knowledge to put a horror on Peter gives her a money, then Peter 'healing' himself at the end of her turn gives her another money, doubling the total gains from Forbidden Knowledge from 4 money to 8.
Experience Spending:
As far as spending goes, Carolyn has a huge selection of cards. Some of the mainstay "power cards" like Pathfinder, Brother Xavier, or upgraded Peter Sylvestre will be hard to bypass, and the upgraded Fearless is solid.
I personally would recommend Charisma and Charles Ross, Esq., as the Forbidden Knowledge/Peter Sylvestre combo could see you netting a ton of funds over the course of the game, and helping your guardian/mystic get set up with their pricier firepower is yet another way to offer your support.
Police Badge will let you share actions with your teammates and give you a passive +1 until you do. Stand Together will share money and cards with your guardian or mystic trying to afford or play that crucial powerup.
If you have more than one teammate using firearms, Extra Ammunition might be a consideration, especially if you bring in a level 0 gun yourself.
In a less serious, but still useful context, Cheat Death heals horror and is therefore a valid option for Carolyn.
6 comments |
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Apr 04, 2018 |
Apr 04, 2018Wow, a reply already! I guess I'll just hit your points bullet by bullet.
Her biggest strength seems to be getting her stat split from its default 11 (4/3/2/2), to Foolishness' 15 (5/4/3/3), and her possibly-enormous economy power from her healing ability, not just for herself, but for her team in general. Her Guardian buddies in particular will benefit, since she will be healing their (usually) weaker 'health stat' as well as giving them resources, which Guardians are notoriously weak at stacking up. Her weakness seems particularly brutal, though. At the best, it just does 1 direct horror to Carolyn, but at the worst it could put a serious timer on the final Agenda (or crucial Agenda) of a late-campaign scenario, potentially bringing a repeated Ancient Evils effect into play (Though not with the immediate advancement). |
Apr 04, 2018You found carolyns (temporary) deck restrictions? I was very curious how she would be handled. Cards that inflict horror seem to be good in her deck and her team as well, as it allows her to hand out ressources. Imagine a 4 player team with 3 mystics and her. From personal experience, Scrying 3 and Shrivelling 5 can produce lots of horror... Some random thoughts about her and your deck:
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Apr 04, 2018Weapon assets are fine at Level 0, just not from Level 1-5. |
Apr 04, 2018Np. Like I say it was all speculative ofc. Re machete vs shriv tho you may have missed my point. The issue isn’t the bonus damage it’s landing the hit. Base 2 +1 from machete is on a par with base 3. The difference is you have St. Hubert's Key and Fearless to boost it. Where you don’t have boosts for combat. In fact you have quite a lot more will pips than combat in general too now I look at the graph. While she might be in guardian. She’s unlikely to be combative I don’t think. Her stats scream cluer |
Apr 04, 2018That's pretty fair, yeah I wasn't thinking about her skill check chances w/ the Machete to be honest. |
Nice on picking the mantel up on this. Im sure there are several people dying to see her deck building options.
Some (entirely speculative) thoughts in case they help.
With that much cash and a bit of draw she may be a late game monster or an early game event queen. ... er... somehow! This may be my slightly naive "1. Cash & draw, 2. ????, 3. win!" mentality here like. so please take all that with a pinch of salt!