Asset
Talent.
Cost: –. XP: 1.
Permanent.
In between each game of a campaign, you may swap up to two level 0 cards out of your deck in exchange for an equal number of level 0 cards. (You must still follow all deckbuilding rules for your investigator).

Asset
Talent.
Cost: –. XP: 3.
Permanent. Exceptional.
Your deck must include at least 10 skills. Your deck size is increased by 5.
Before drawing your opening hand: Attach 5 random non-weakness skills from your deck facedown to this card.
Exhaust Ancestral Knowledge: Draw 1 attached skill.

Asset
Covenant. Blessed.
Cost: –. XP: 2.
Permanent. Limit 1 Covenant per deck.
When an investigator at your location resolves a token during a skill test, exhaust Ancient Covenant: Do not reveal another token as part of this token's effect.
Latest Taboo
This card's ability now reads: "When you resolve a token during a skill test…

Asset
Talent.
Cost: –. XP: 3.
Permanent.
You begin each game with 2 additional resources.

Asset
Talent.
Cost: –.
Permanent.
When you purchase Arcane Research, suffer 1 mental trauma.
After each scenario of a campaign, reduce the experience cost of the first Spell card you upgrade before the next scenario by 1.

Asset
Condition.
Cost: –.
Campaign mode only. Permanent. Limit 1 per deck. Purchase only at deck creation.
When you purchase this card, gain 10 experience.
For the remainder of the campaign, you cannot earn experience.

Asset
Talent. Trick.
Cost: –. XP: 3.
Permanent. Exceptional.
Before you draw your opening hand: Search your deck for up to 3 different Trick cards, and attach them facedown to Bewitching. Shuffle your deck.
When you engage an enemy, exhaust Bewitching: Either draw 1 attached card, or search the top 9 cards of your deck for a copy of an attached card, draw it, and shuffle your deck.

Asset
Covenant. Cursed.
Cost: –. XP: 2.
Permanent. Limit 1 Covenant per deck.
When an investigator at your location reveals a token during a skill test, exhaust Blasphemous Covenant: Treat that token's modifier as +1 instead of its normal modifier. After this test ends, return that token to the chaos bag.

Asset
Spell. Pact.
Cost: –. XP: 3.
Permanent.
Add 1 doom to Blood Pact: You get +3 for this skill test. (Limit once per test.)
Add 1 doom to Blood Pact: You get +3 for this skill test. (Limit once per test.)

Asset
Job.
Cost: –.
Permanent. Tony Morgan deck only. Uses (6 bounties).
: After an enemy enters play: Move 1-3 bounties from Bounty Contracts to that enemy, to a maximum of that enemy's health.
Forced - After you defeat an enemy with 1 or more bounties on it: Move its bounties to your resource pool, as resources.

Asset
Talent.
Cost: –. XP: 3.
Permanent.
You have 1 additional ally slot.

Asset
Talent.
Cost: –. XP: 3.
Permanent.
You have 1 additional ally slot.

Charon's Obol
The Ferryman's Pay
Asset
Item. Relic.
Cost: –. XP: 1.
Permanent. Exceptional.
When earning experience during the resolution of a scenario, if you were not defeated during that scenario, you earn 2 additional experience. If you were defeated during that scenario, you are killed.

Treachery. Basic Weakness
Curse. Omen.
Permanent.
Before setting up each game, draw a random card from the tarot deck and place the chosen card in front of you, in the reverse position. Each other investigator ignores its effects.

Asset
Condition.
Cost: –. XP: 5.
Permanent. Limit 1 per deck.
During the upkeep phase, you may choose to not gain resources.
While you have no resources in your resource pool, you get +1 , +1 , +1 , and +1 .

Asset
Talent. Cursed.
Cost: –. XP: 5.
Permanent.
In between two scenarios of a campaign, reduce the experience cost to repurchase up to 3 cards that you exiled during the last scenario by 1 each.

Directive
Due Diligence
Asset
Cost: –.
Roland Bank deck only. Permanent.
Regulation - You cannot fight more than twice each round.
During a skill test while investigating, evading, or parleying, exhaust Directive: You get +2 skill value for this test for each enemy engaged with you.

Directive
Red Tape
Asset
Cost: –.
Roland Bank deck only. Permanent.
Regulation - You cannot play more than 2 cards each round.
When you play an Insight or Tactic event, exhaust this Directive: That event gains fast.

Directive
Consult Experts
Asset
Cost: –.
Roland Bank deck only. Permanent.
Regulation - You cannot voluntarily assign damage or horror to Ally assets.
You have 1 additional ally slot.

Directive
Seek the Truth
Asset
Cost: –.
Roland Bank deck only. Permanent.
Regulation - When your location has 1 or more clues, you cannot commit cards to skill tests unless you have discovered a clue this round.
After you discover a clue, if an enemy is at your location, exhaust this Directive: Draw 1 card.
