Asset

Talent.

Cost: –. XP: 1.

Rogue

Permanent.

In between each game of a campaign, you may swap up to two level 0 cards out of your deck in exchange for an equal number of level 0 cards. (You must still follow all deckbuilding rules for your investigator).

Jeff Lee Johnson
The Miskatonic Museum #110.
Adaptable

Asset

Talent.

Cost: –. XP: 3.

Seeker

Permanent. Exceptional.

Your deck must include at least 10 skills. Your deck size is increased by 5.

Before drawing your opening hand: Attach 5 random non-weakness skills from your deck facedown to this card.

Exhaust Ancestral Knowledge: Draw 1 attached skill.

Alexander Chelyshev
Into the Maelstrom #303.
Ancestral Knowledge

Asset

Covenant. Blessed.

Cost: –. XP: 2.

Survivor

Permanent. Limit 1 Covenant per deck.

When an investigator at your location resolves a token during a skill test, exhaust Ancient Covenant: Do not reveal another token as part of this token's effect.

Tiziano Baracchi
In Too Deep #122.

Latest Taboo

This card's ability now reads: "When you resolve a token during a skill test…

Ancient Covenant

Asset

Talent.

Cost: –. XP: 3.

Rogue

Permanent.

You begin each game with 2 additional resources.

Never lose sight of what’s really important.
Mark Behm
In the Clutches of Chaos #278.
Another Day, Another Dollar

Asset

Talent.

Cost: –.

Mystic

Permanent.

When you purchase Arcane Research, suffer 1 mental trauma.

After each scenario of a campaign, reduce the experience cost of the first Spell card you upgrade before the next scenario by 1.

Dimitri Bielak
Threads of Fate #109.
Arcane Research

Asset

Condition.

Cost: –.

Neutral

Campaign mode only. Permanent. Limit 1 per deck. Purchase only at deck creation.

When you purchase this card, gain 10 experience.

For the remainder of the campaign, you cannot earn experience.

Billy Norrby
The Drowned City Investigator Expansion #95.
Ascetic

Asset

Talent. Trick.

Cost: –. XP: 3.

Rogue

Permanent. Exceptional.

Before you draw your opening hand: Search your deck for up to 3 different Trick cards, and attach them facedown to Bewitching. Shuffle your deck.

When you engage an enemy, exhaust Bewitching: Either draw 1 attached card, or search the top 9 cards of your deck for a copy of an attached card, draw it, and shuffle your deck.

Jean Tay
The Feast of Hemlock Vale Investigator Expansion #79.
Bewitching

Asset

Covenant. Cursed.

Cost: –. XP: 2.

Seeker

Permanent. Limit 1 Covenant per deck.

When an investigator at your location reveals a token during a skill test, exhaust Blasphemous Covenant: Treat that token's modifier as +1 instead of its normal modifier. After this test ends, return that token to the chaos bag.

Tiziano Baracchi
In Too Deep #113.
Blasphemous Covenant

Asset

Spell. Pact.

Cost: –. XP: 3.

Mystic

Permanent.

Add 1 doom to Blood Pact: You get +3 for this skill test. (Limit once per test.)

Add 1 doom to Blood Pact: You get +3 for this skill test. (Limit once per test.)

Shane Watson
Blood on the Altar #191.
Blood Pact

Asset

Job.

Cost: –.

Neutral

Permanent. Tony Morgan deck only. Uses (6 bounties).

: After an enemy enters play: Move 1-3 bounties from Bounty Contracts to that enemy, to a maximum of that enemy's health.

Forced - After you defeat an enemy with 1 or more bounties on it: Move its bounties to your resource pool, as resources.

Matt Bradbury
The Dream-Eaters #10.
Bounty Contracts

Asset

Talent.

Cost: –. XP: 3.

Neutral

Permanent.

You have 1 additional ally slot.

When you turn on the charm, it could light the entire town.
David Auden Nash
Revised Core Set #194.
Charisma

Asset

Talent.

Cost: –. XP: 3.

Neutral

Permanent.

You have 1 additional ally slot.

When you turn on the charm, it could light the entire town.
David Auden Nash
The Essex County Express #158.
Charisma

Charon's Obol
The Ferryman's Pay

Asset

Item. Relic.

Cost: –. XP: 1.

Rogue

Permanent. Exceptional.

When earning experience during the resolution of a scenario, if you were not defeated during that scenario, you earn 2 additional experience. If you were defeated during that scenario, you are killed.

Stephen Somers
Dim Carcosa #308.
Charon's Obol

Treachery. Basic Weakness

Curse. Omen.

Neutral

Permanent.

Before setting up each game, draw a random card from the tarot deck and place the chosen card in front of you, in the reverse position. Each other investigator ignores its effects.

Marco Caradonna
Return to the Circle Undone #14.
Damned

Asset

Condition.

Cost: –. XP: 5.

Survivor

Permanent. Limit 1 per deck.

During the upkeep phase, you may choose to not gain resources.

While you have no resources in your resource pool, you get +1 , +1 , +1 , and +1 .

Stanislav Dikolenko
The Feast of Hemlock Vale Investigator Expansion #127.
Dark Horse

Asset

Talent. Cursed.

Cost: –. XP: 5.

Survivor

Permanent.

In between two scenarios of a campaign, reduce the experience cost to repurchase up to 3 cards that you exiled during the last scenario by 1 each.

Haven't you seen this before?
Stephen Somers
Stella Clark #31.
Déjà Vu

Directive
Due Diligence

Asset

Cost: –.

Neutral

Roland Bank deck only. Permanent.

Regulation - You cannot fight more than twice each round.

During a skill test while investigating, evading, or parleying, exhaust Directive: You get +2 skill value for this test for each enemy engaged with you.

Adam Lane
By the Book #25.
Directive

Directive
Red Tape

Asset

Cost: –.

Neutral

Roland Bank deck only. Permanent.

Regulation - You cannot play more than 2 cards each round.

When you play an Insight or Tactic event, exhaust this Directive: That event gains fast.

Adam Lane
By the Book #26.
Directive

Directive
Consult Experts

Asset

Cost: –.

Neutral

Roland Bank deck only. Permanent.

Regulation - You cannot voluntarily assign damage or horror to Ally assets.

You have 1 additional ally slot.

Adam Lane
By the Book #27.
Directive

Directive
Seek the Truth

Asset

Cost: –.

Neutral

Roland Bank deck only. Permanent.

Regulation - When your location has 1 or more clues, you cannot commit cards to skill tests unless you have discovered a clue this round.

After you discover a clue, if an enemy is at your location, exhaust this Directive: Draw 1 card.

Adam Lane
By the Book #28.
Directive