Yaztaroth

This has been updated to match my "Signature Weakness Project." I have done my best to make sure that the original content isn't altered too much, out of respect for any comments.

Another weakness aimed square at the investigator's special ability. Looking at the two elements, the effect and the discard condition, we get:

The effect: You can't add assets to the play area. Dexter likes putting assets into play, it's kind of his jam, and this card stops that hard (see the note at the end about interpretation of the text). This is another very situational weakness. While you are never happy to see your demonic "friend" show up, sometimes it absolutely wrecks you, while other times you can limp to the end of the scenario without too many regrets. In some ways, it the exact opposite of Searching for Izzie or Cover Up, in that, if you have to draw it, the last turn or two is when you want to do do so. As usual with the to remove weaknesses, this has much greater impact in solo than multiplayer.

The discard condition: Spend two actions.

Taken together, this is a below average signature weakness, maybe average in solo.

Box vs book While this weakness is probably less annoying overall than Occult Scraps, the "box" signature weakness, neither is too terrible, making Dexter one of the investigators who should think seriously about including both sets of signature cards in one deck.

Note: The card text is a bit puzzling, since it seems obvious that the meaning is that Dexter cannot add assets to his play area. However, the Rules Reference makes clear that "play" and "put into play" are completely separate actions, suggesting that Dexter is only forbidden Anna Kaslow and Sleight of Hand, which would require creating an entirely new tier of "This is barely a weakness." When asked about it, MJ Newman responded "The intent is that you cannot do either—play assets or put them into play—the idea being that playing something does in fact also put it into play. However, as you rightly point out, that’s actually incorrect as far as the rules are concerned, so we’ll be updating the rules to reflect this in a later edition of the FAQ." So, Yaztaroth prevents any assets for Dexter.

Pretty harmless most of the time, espcially with leo de luca and haste. But you know, when you're swarmed by enemies, your shriveling has run out and azur flame in hand... — Django · 5116
I have a friend who is adamant that "putting into play" does not affect the play action, and that this doesn't stop you playing assets but simply stop you from using your ability... — The_Wall · 286
Hmmmm. Technically... your friend is half right. "put into play" is a specific term that speciifcally excludes "playing" cards. However, Dexter's ability is also "playing" a card, so this Weakness doesn't do much but keep Anna Kaslow and Sleight of Hand from working as written. I think the intent of the card is to block you from playing assets, but the text is a bit more murky. — LivefromBenefitSt · 1073
Unfortunately, normal plays also quite obviously cause assets to be put into play. We see this from Crystallizer of Dreams. If put into play only referred to put into play effects, then the Crystallizer of Dreams never has to deal with its bonded weakness! — suika · 9491
If you have Haste down and you do this does it count as performing an activate action twice? Could you then go on to have a free activate action on another card? — Snakesfighting · 94
Not really the place for a question, but no - you are taking one activate action, and the cost of that activate action is to lose another action. You could activate, activate, tape haste to take an activate action, then discard yaztaroth for a turn though. — Lailah · 1
Showmanship

Comparing this with the "book" signature asset, Molly Maxwell, it's hard to say which one is better, since they do such different things. This is a nice example of a card tailored toward its investigator. It's cheap and adds a valuable boost to what Dexter wants to do -- put Assets into play, use them and then discard them. He can drop a Flashlight at the very start of his turn, assuming he has another Asset to discard, investigate 3 times with an effective 4 and -2 shroud, then start the next turn playing a .41 Derringer to blast away with 7 against an enemy who popped up during the Mythos Phase. It's not flashy, but it's better than it looks at first glance (which is pretty thematic for a magician).

Since it really has no competition with the "book" signature, Dexter is pretty well placed to take both.

Sleight of Hand is so much better with this asset in play. — bugiel_marek · 24
Molly Maxwell

I like Molly. Her cost of 3 is about average for a Ally, she has some decent soak, and can get you 3-4 named card draws if you are careful about the Assets you use. It's worth making a list of their unique traits, so you know if you want combat, you say "firearm," if you want your Shining Trapezohedron, you say "relic," and so on. The only drawback is that most of the spells have only the trait "spell," so Molly is just going to hand you the first one she finds, which isn't great if you wanted Sixth Sense and you get Spectral Razor instead. However, if you are judicious in your selection of Assets, keeping an eye on traits, you can get pretty close to making Molly a four use No Stone Unturned (5), which is not bad. She also does not get in the way of the "box" signature Showmanship, which puts Dexter in a pretty good place to take both sets of signatures, if you dont't mind a thicker deck.

the only dual trait spells available to Dexter are: Blood Pact (pact), Eye of Chaos (cursed), Seal of the Seventh Sign (ritual), and Song of the Dead (song), none of which particularly scream "Dexter!"

She gets better when she's healed by solemn vow (moving horror to peter sylvestre) or ancient stone (minds in harmony) — Django · 5116
A minor clarification: you won't draw Spectral Razor with Molly, because it's not an asset. But your point still stands. If you need Sixth Sense and name "spell", you could end up with a Shrivelling (or other spell asset) instead. — Csys · 1
Ah, good catch, thanks. — LivefromBenefitSt · 1073
Fantastic card. She is a great tank for the price, her ability matches well with Dexter's signature action and usually there are plenty of assets you want to have in play, besides spells which can be found by other means. I usually put two Calling in favors in my deck, to either find her reliably or to milk more uses out of her ability. — jcdenton · 10
Whispers from the Deep

[edited at oct 16, applying errata]

This card's effect is quick strong; Amanda cannot use a skill card during one round, and her net stat is reduced by 1 (from errata, commiting card is not optional but mandatory Forced one).

However, this weakness does not have any terrible panelty like other weakness skill such as returning if failed or commiting only your test. Thus, to avoid significant penalty, you just commit this card at ANY test before start of investigate phase. -1 skill value for one test is neglectable effect.

Here are several ideas:

  • Search your deck and/or draw many cards: If you draw this card during your turn, it's ok you just commit this. Mr. "Rook" is suitable for this. You can search 9 cards, and draw this for free. (But 4xp with taboo)
  • Commit during mythos phase: If you draw this card during upkeep phase, only chance is mythos phase. It may be a better choice that you commit this at encounter test. If a encounter doesn't have any test, you may want to find a test for this. Some cards make you initiate a test at any window: Cipher's ability, or Expose Weakness (if a enemy in your location). You have a window just before the end of mythos phase.
  • Keep her signature and replace: Obscure Studies can be an emergency button. If this weakness exists beneath Amanda, play her signature and commit (returned) this weakness.

Taboo version of Scroll of Secrets can be another solution. You may trigger that ablitiy during upkeep phase window, and you can place 2 of those card on top of your deck and those card is drawn at upkeep phase & beginning of investigation phase.

elkeinkrad · 500
You sure? "At the start of a skill test you are performing: Commit the card beneath Amanda Sharpe, if able." — MrGoldbee · 1477
Hunh, no. elkeinkrad is correct. The ability is a ‘reaction trigger’ ability, not a ‘forced’ ability, so it is 100% optional. Though having a turn at 2s is not that much less rough than a turn at 1s. — Death by Chocolate · 1487
Why shouldn't Amanda be able to use skill cards during the round? You should be able to commit as many skills to your own tests as you like, or did I miss some text/ erratum? — Scheckel · 107
@scheckel. To commit a card, the test have to be inititated at your location. I focused on the way of initiating test. — elkeinkrad · 500
Note that Amanda's reaction ability received errata and was changed to "Forced" so you must commit whispers from the deep if it's below her. — Django · 5116
One other thing: If you draw Whispers from the Deep at the end of your turn and it puts you over your hand limit (something that can easily happen with Amanda), you can just discard it. — ChrisSF · 1
(Oops, I mean at the end of the round during upkeep.) — ChrisSF · 1
@ChrisSF, you can't. "A player may not optionally choose to discard a weakness card from hand, unless a card explicitly specifies otherwise." — Emelka · 1
Time to... Bide Your Time. — AlderSign · 326
"If it bleeds..."

"Fire in the hole.”

Rita was awed by the psychologist’s flat affect. It has been kind of upsetting, that Peter would hang out with her instead of a fellow Squid, but she could understand it now.

Joe Diamond, no stranger to these types of cases, ducked behind the couch. Sure, it all started as “stick to the plan”…But he saw those red sticks peeking out of Carolyn’s purse.

“You know Di is in there, right?”

The explosion was a hell of an answer. Whatever ghoul the circle had dreamt up was now decorating the parlor.

As Diana emerged, her robe slightly singed, Dr. Fern lectured the group on witchcraft and its role in protofeminist gatherings.

Everyone felt better that they weren’t her.

MrGoldbee · 1477