Tristan Botley

Tristan is expensive, but Preston doesn’t mind expensive. For some, he can function simply as a Darkhorse that provides soak. (And they stack.) but the rogue card people associate most with two stats is lockpicks, which Finn and Trish would appreciate a perma +2 with. Playing him for free will require a table wide commitment to fill in the bag, or not trap all the tokens for other uses. At worst, it’s little upside when someone pulls three blessed tokens in a row.

MrGoldbee · 586
Good in Sefina if you're running a lot of the Mystic and Rogue stat-adding events. Olive can help you trigger his reaction ability. LCC (3) can reward you for overachieving — Zinjanthropus · 155
Signum Crucis

This card is excellent in a Preston Fairmont deck, taking advantage of his base value of 1 in each skill. Since he's likely to be mitigating those with cards like Dark Horse and Lola Santiago, Preston can use this on a skill test that he's likely to pass and still put several tokens in the bag.

trgreiss · 70
Note also that base skill value is always 0 for Calvin. — StyxTBeuford · 11925
Dark Memory

Another signature Weakness that involves making choices. Looking at the two elements, the effect and the discard condition, we get:

The effect: This is, more or less, an Ancient Evils that costs Agnes an action and 2 resources for the dubious privilege of losing a turn and maybe advancing the Agenda. The second effect, where, if you don't play it, Agnes takes 2 Horror each turn, might seem like a way to get some damage in, but the 2:1 Horror to Damage ratio isn't in Agnes's favor, even with Horror soaks like Peter Sylvestre in her card pool. You can probably take it on the chin for a round or two, waiting for (or avoiding) the Witching Hour, but it's definitely troublesome, and, in rare cases, can cost you the game. The impact is a little dependent on whether you are in a scenario with a couple of long Agendas or a number of shorter ones, but it's never good.

The discard condition: Covered above, you take an action and spend 2 resources. Being a Spell, costs can be eased by Uncage the Soul, Shining Trapezohedron, and/or Robes of Endless Night (with the level 2 version saving you the possibility of taking an Attack of Opportunity for your pains), but that is almost always scant comfort.

All in all, this is average signature weakness, perhaps above average if you really hate Ancient Evils.

Depending on team size, this costs you 6 - 15 actions. You call that average? — Adny · 1
Umm what? This is one of the WORST weaknesses in the game. It's literally 4 actions (because doom takes away effectively 3), and while the second two cards you mentioned can help, Uncage the Soul is an action so that'd be adding to the cost for a total of 5 actions. Fortunately Agnes moves fairly quickly once she can leverage her stats. And tanking 2 horror every round is brutal, I've done it. It's is an absolutely miserable pill to swallow every time this thing shows up. But we do it because the waitress is a goddess among men with her killer stats and abilities. — LaRoix · 187
Uncage the Soul is an action that plays a card as its effect (the playing of which doesn't then cost an action). So still 4 (counting doom as 3), shouldn't be 5. — Yenreb · 9
The doom only costs you those actions, though, if it leads to dooming out from the agenda (or forcing you to resign to avoid dooming out the agenda, where you otherwise wouldn't have needed to resign). In some scenarios the doom will not be what kills you, and the cost is just the resources and action to play. Which is still not nothing! — Yenreb · 9
Agnes can play fortune or fate in right moment to mitigate the loss of a turn — Django · 3165
The Necronomicon

This is an interesting Weakness to rate. Looking at the two elements, the effect and the discard condition, we get:

The effect: Swapping the for the isn't fun, and it doubles you chance of auto failing, but... it's possible to go an entire scenario without seeing either token, so it's on the lower end of the punishment scale for signature weaknesses. It could even help you, if Daisy is running Voice of Ra, where the grants an extra 2 resources, while the is a miss. If you've had the bad luck to get Nihilism as your Weakness, you might feel differently. Still, not incredibly punishing.

The discard condition: 3 actions and 3 Horror, and the actions can be Daisy's bonus Tome actions. Daisy has a high Sanity, but this still eats a third of it. 2 actions to clear a Weakness is pretty standard, so 3 bonus actions is fairly forgiving, and Daisy can always pack Fearless (2) to recover from her unwise bedtime reading.

All in all, this is an easier than average signature weakness.

you might be able to move horror off of it with Solemn Vow. If you remove the last horror that way, though, it doesn't get discarded. — Zinjanthropus · 155
Not by default, but it can now be overplayed (or tossed to a failed Crypt Chill). — Yenreb · 9
Song of the Magah Bird

Can someone explain where this bird starts and ends? Looks really strangely drawn in comparison to the other cards. And is it sitting on a branch, or is that the beak? Im confused... ........................................................................................

Brahlam · 1