Asset. Hand
Item. Tome.
Cost: 3. XP: 1.
Uses (4 secrets).
Spend 1 secret and exhaust Esoteric Atlas: Choose a revealed location that is exactly 2 connections away from your location. Move to that location.

Asset. Hand
Item. Tool.
Cost: 4.
Uses (3 supplies).
Exhaust Fingerprint Kit and spend 1 supply: Investigate. You get +1 for this investigation. If you succeed, you discover 1 additional clue at your location.

Asset. Accessory
Item. Charm. Cursed.
Cost: 3. XP: 3.
After you commit a card to a skill test, exhaust Grisly Totem: That card gains another instance of one of its skill icons of your choice. If that skill test is successful, the performing investigator draws 1 card.
But how could we have known?

Asset. Hand
Item. Tool.
Cost: 2.
After the last clue is discovered from your location: Place 1 resource (from the token pool) on this card, as evidence. (Limit once per game at each location.)
While Hawk-Eye Folding Camera has ...
- ... 1 or more evidence, you get +1 .
- ... 2 or more evidence, you get +1 .
- ... 3 or more evidence, you get +1 sanity.

Mr. "Rook"
Dealer in Secrets
Asset. Ally
Ally.
Cost: 3.
Uses (3 secrets).
Exhaust Mr. "Rook" and spend 1 secret: Search the top 3, 6, or 9 cards of your deck for any card and draw it. If at least 1 weakness is among the searched cards, draw 1 of them, as well. Shuffle your deck.
Latest Taboo
This card's ability is now a ability.

Asset. Hand
Item. Tome. Occult.
Cost: 2.
Limit 1 per deck.
Forced - After Occult Lexicon enters play: Search your bonded cards for 3 copies of Blood-Rite. Add 1 to your hand and shuffle the other 2 into your deck. When Occult Lexicon leaves play, find each of those copies of Blood-Rite (even if they are out of play) and set them aside, out of play.

Asset. Hand
Item. Tome.
Cost: 1.
Uses (3 secrets).
Exhaust Scroll of Secrets and spend 1 secret: Look at the bottom card of any investigator's deck or the encounter deck. Then, either discard that card, add it to its owner's hand, place it on the bottom of its deck, or place it on the top of its deck.
Latest Taboo
This card's ability is now a ability.

Asset. Hand
Item. Tome.
Cost: 1. XP: 3.
Uses (3 secrets).
Exhaust Scroll of Secrets and spend 1 secret: Look at the bottom 3 cards of any investigator's deck or the encounter deck. You may discard 1 of those cards. You may add 1 of those cards to its owner's hand. Place the rest of those cards on either the top or bottom of their deck, in any order.
Latest Taboo
This card's ability is now a ability.

Asset
Talent.
Cost: –. XP: 3.
Permanent.
You begin each game with 1 additional card in your opening hand.
- H. P. Lovecraft, The Dreams in the Witch House

Event
Spell.
Cost: 0.
Bonded (Occult Lexicon).
Draw 2 cards. Discard up to 2 cards from your hand. For each card thusly discarded, you may either gain 1 resource, or spend 1 resource to deal 1 damage to an enemy at your location. This action does not provoke attacks of opportunity.

Event
Insight.
Cost: 4.
Fast. Play after you discover the last clue at your location.
Discover 2 clues at a location with a lower printed shroud value than your location.

Event
Insight.
Cost: 0.
Fast. Play after an investigator discovers the last remaining clue at your location.
Investigators at that location gain a total of X resources, distributed as you wish. X is that location's shroud value.

Event
Spirit.
Cost: 0.
Discover 3 clues at your location. Give any number of your clues to another investigator, or place any number of your clues on any location. You are defeated and suffer 1 mental trauma. This action does not provoke attacks of opportunity.

Event
Insight.
Cost: 1. XP: 5.
Shuffle any number of non-weakness cards from your hand into your deck. Draw cards until you reach your maximum hand-size. Remove Glimpse the Unthinkable from the game.

Event
Insight.
Cost: 0.
Fast. Play only during your turn.
Choose a Tome or Spell asset you control, or reveal a Tome or Spell asset from your hand. Resolve an or ability on that asset, ignoring all costs (including its cost, if any). Then, if that asset was in your hand, you may discard it to draw 1 card.
Latest Taboo
Costs 2 additional experience.

Skill
Innate.
While you have 4 or more cards in hand, Curiosity gains (while you have 7 or more cards in hand, Curiosity gains , instead).

Rita Young
The Athlete
Investigator
Miskatonic.
- 3
- 2
- 3
- 5
After you evade an enemy: Either deal 1 damage to that enemy, or move to a connecting location. (Limit once per round.)
effect: +2. Until the end of the round, ignore the limit on the above ability.
Rita Young - Back
Deck Size: 30.
Deckbuilding Options: Survivor cards () level 0-5, Neutral cards level 0-5, Trick cards level 0-3.
Deckbuilding Requirements (do not count toward deck size): "I'm done runnin'!," Hoods, 1 random basic weakness.


Asset
Talent.
Cost: 0.
When you initiate a skill test, exhaust Drawing Thin: Increase the difficulty of this skill test by 2. Gain 2 resources or draw 1 card.
Latest Taboo
Costs 3 additional experience.

Five of Pentacles
From the Brink
Asset. Tarot
Tarot.
Cost: 3. XP: 1.
You get +1 health and +1 sanity.
When the game begins, if Five of Pentacles is in your opening hand: Put it into play.

Asset. Accessory
Item. Charm.
Cost: 3.
After you commit a card to a skill test, exhaust Grisly Totem: That card gains another instance of one of its skill icons of your choice.
But how could we have known?
