Stella delivers mail everywhere - Stop #14 H. Society

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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Metius · 11

Took me a minute to get back to posting these, work got hectic for the past couple months

Opening Hand: Perception, .18 Derringer, Earl Sawyer, Rabbit's Foot, Drawing Thin
Kept: All except Earl Sawyer
Replacements: Chainsaw
Starting Location: Entry Hall starts with +1C

Not much clue support, but my now two Quick Learners will help!

R1 (2D, 4H, 5$, 0C): 0/2 doom

-Encounter: None
- Play Rabbit's Foot [-1$]
- Play .18 Derringer [-2$]
- Investigate 2 vs. 0 (-1): pass [+1C]
-Draw Old Keyring [+1$]

R2 (2D, 4H, 3$, 0C): 0/2 doom

-Encounter: Mysterious Chanting, Acolyte spawns at Ground Floor A - Meeting Room with +1 doom
- Move to Meeting Room, Acolyte engages
- Use .18 Derringer [-1X]: Fight Acolyte 5 vs. 3 (-1): pass [+2D, defeated]
- Investigate 2 vs. 2 (-1): fail
- Exhaust Rabbit's Foot: draw Perception
- Stella Clark: Take an additional action this turn
- Investigate, commit Perception 4 vs. 2 ( is 0): pass [+1C, draw Neither Rain nor Snow]
Advance act [-2C]: +1C on Meeting Room
-Draw Sharp Vision [+1$]

R3 (2D, 4H, 4$, 0C): 0/2 doom

-Encounter: The Cult's Search, Acolyte spawns at Entry Hall with +1 doom
- Investigate 2 vs. 6 (+1): fail
- Exhaust Rabbit's Foot: draw The Man in the Pallid Mask spawns at Third Floor A - Peabody’s Office (I chose to pull him from my deck since I am not pressed for time this scenario and it gets me one more mark)
- Stella Clark: Take an additional action this turn
- Move to Entry Hall, Acolyte engages
- Fight Acolyte 3 vs. 1 (): fail (sigh, the only token that could cause a fail!)
- Fight Acolyte 3 vs. 1 ( is -1): pass [+1D, defeated]
-Draw "Look what I found!" [+1$]

R4 (2D, 4H, 5$, 0C): 0/2 doom

-Encounter: Whispers in Your Head (Doubt) (only one event in my hand, don’t care!)
- Play Old Keyring [-1$]
- Move to Quiet Halls – Second Floor
- Play Drawing Thin
-Draw Peter Sylvestre [+1$]

R5 (2D, 4H, 5$, 0C): 0/2 doom

-Encounter: The King's Edict [surge], Wizard of the Order spawns at Quiet Halls – Third Floor, +1 doom on Wizard of the Order
- Play Peter Sylvestre [-3$]
- Move to Quiet Halls – Third Floor, Wizard of the Order engages
- Use .18 Derringer [-1X]: Fight Wizard of the Order 5 vs. 2 ( is -1): pass [+2D, defeated]
-Draw "Look what I found!" [+1$]

R6 (2D, 4H, 3$, 0C): 0/2 doom

-Encounter: Seeker of Carcosa spawns at Record Office, -1C from Record Office, +1 doom on Seeker of Carcosa
- Investigate, exhaust Drawing Thin [+2$] 2 vs. 7 ( is -2): fail
- Exhaust Rabbit's Foot: draw Dr. Francis Morgan
- Stella Clark: Take an additional action this turn
- Move to Record Office
- Engage Seeker of Carcosa
- Fight Seeker of Carcosa 3 vs. 1 ( is -1): pass [+1D]
-Seeker of Carcosa attacks [1H Peter Sylvestre]
-Draw Drawing Thin, discard Drawing Thin [+1$]

R7 (2D, 4H, 6$, 0C): 0/2 doom (+1 doom on Seeker of Carcosa)

-Encounter: Agent of the King spawns and engages, +1 doom on Seeker of Carcosa
- Evade Agent of the King 5 vs. 5 (0): pass [evaded] (was actually anticipating a fail on that, but I’ll take it!)
- Use .18 Derringer [-1X]: Fight Seeker of Carcosa 5 vs. 3 ( is -2): pass [+2D, defeated]
- Move to Quiet Halls – Third Floor
-Peter Sylvestre heals 1H
-Agent of the King readies
-Draw Live and Learn [+1$]

R8 (2D, 4H, 7$, 0C): 0/2 doom

-Encounter: Fanatic spawns at Peabody’s Office, -1C from Peabody’s Office, +1 doom on Fanatic
- Investigate, exhaust Drawing Thin [+2$] 2 vs. 7 (-1): fail
- Exhaust Rabbit's Foot: draw Timeworn Brand (There we go, now I am set to take out the agent)
- Stella Clark: Take an additional action this turn
- Play Timeworn Brand [-5$]
- Discard Whispers in Your Head (Doubt) (finally time to get this out of my hand and let the agent come to me)
-Agent of the King moves to Quiet Halls – Third Floor, engages, attacks [2H Peter Sylvestre, 1D]
-Draw Take Heart [+1$]

R9 (3D, 4H, 5$, 0C): 0/2 doom (1 doom on Fanatic)

-Encounter: Whispers in Your Head (Dismay) (I just got rid of my last hidden card! But not committing skill cards is ok for now)
- Use Timeworn Brand: Fight Agent of the King, commit Chainsaw 8 vs. 6 (0): pass [+2D]
- Use Timeworn Brand: Fight Agent of the King, commit Bandolier 6 vs. 4 (+1): pass [+2D, defeated, +1 Victory]
- Play Dr. Francis Morgan [-3$]
-Peter Sylvestre heals 1H
-Draw Granny Orne [+1$]

R10 (3D, 4H, 3$, 0C): 0/2 doom (1 doom on Fanatic)

-Encounter: The King's Edict, -1C from Peabody’s Office, +1 doom on Fanatic (Well that’s slightly annoying)
- Move to Peabody’s Office, Fanatic engages
- Use Timeworn Brand: Fight Fanatic 6 vs. 5 (-2): fail
- Exhaust Rabbit's Foot: draw Take Heart
- Stella Clark: Take an additional action this turn
- Use Timeworn Brand: Fight Fanatic 6 vs. 3 (0): pass [+2D, defeated]
- exhaust Dr. Francis Morgan: draw Neither Rain nor Snow
- Gain a resource [+1$]
-Peter Sylvestre heals 1H
-Draw Granny Orne, discard Granny Orne, Sharp Vision [+1$]

R11 (3D, 4H, 5$, 0C): 0/2 doom

-Encounter: Acolyte spawns at Quiet Halls – Third Floor, +1 doom on Acolyte (That’s fine, since I have to go to the second floor anyway, cause all the clues were vacuumed off the third floor)
- Move to Quiet Halls – Third Floor, Acolyte engages
- Use Timeworn Brand: Fight Acolyte 6 vs. 3 ( is -1): pass [+2D, defeated]
- Play Granny Orne [-4$]
-Draw .18 Derringer [+1$]

R12 (3D, 4H, 2$, 0C): 0/2 doom

-Encounter: False Lead [surge], Hunting Shadow [2D Dr. Francis Morgan]
- Move to Quiet Halls – Second Floor
- Discard Whispers in Your Head (Dismay)
-Draw Dr. Henry Armitage [+1$]

R13 (3D, 4H, 3$, 0C): 0/2 doom

-Encounter: Hunting Shadow [1D Dr. Francis Morgan, 1D]
- Move to Second Floor A - Historical Library
- Use Old Keyring: Investigate 3 vs. 1 (0): pass [+1C, -1X]
- Historical Library [1H Peter Sylvestre, 1H Dr. Francis Morgan discarded, +1C] (since I am about to get Peabody, I needed to make space for an ally anyway)
- Advance act [-2C]: +2C on Historical Library, +2C on Peabody’s Office, +1C on Record Office, gain Mr. Peabody, Hidden Library enters play
- Move to Quiet Halls – Second Floor
-Peter Sylvestre heals 1H
-Draw Winging It, discard Winging It [+1$]

R14 (4D, 4H, 4$, 0C): 0/2 doom

-Encounter: Locked Door attaches to Historical Library
- Move to Quiet Halls – Third Floor
- Move to Peabody’s Office
- Use The Man in the Pallid Mask: Investigate, commit Dr. Henry Armitage, Perception, Resourceful 8 vs. 2 ( is 0): pass [defeated, draw Take Heart, return Sharp Vision to hand from discard]
-Draw Unspeakable Oath (Cowardice) [+1$]

R15 (4D, 4H, 5$, 0C): 0/2 doom

-Encounter: Fanatic spawns at Peabody’s Office, engages, -1C from Peabody’s Office, +1 doom on Fanatic
- Evade Fanatic, commit Neither Rain nor Snow 8 vs. 5 (-2): pass [evaded]
- Use Unspeakable Oath (Cowardice): Evade Fanatic 5 vs. 3 ( is +1): pass [discard Unspeakable Oath (Cowardice)]
- Use Timeworn Brand: Fight Fanatic 5 vs. 1 (0): pass [+2D, defeated]
-Draw Peter Sylvestre [+1$]

R16 (4D, 4H, 6$, 0C): 0/2 doom

-Encounter: Descent into Madness [-1 , surge], Seeker of Carcosa spawns at Record Office, -1C from Record Office, +1 doom on Seeker of Carcosa
- Move to Quiet Halls – Third Floor
- Move to Record Office
-Draw Neither Rain nor Snow [+1$]

R17 (4D, 4H, 7$, 0C): 0/2 doom (1 doom on Seeker of Carcosa)

-Encounter: Led Astray [+1 doom], Agenda advances, encounters reshuffled, +1 doom on Seeker of Carcosa
- Engage Seeker of Carcosa
- Use Timeworn Brand: Fight Seeker of Carcosa 5 vs. 3 (-1): pass [+2D]
- Use Timeworn Brand: Fight Seeker of Carcosa 5 vs. 1 ( is -2): pass [+2D, defeated]
-Draw Lucky!, discard Take Heart [+1$]

R18 (4D, 4H, 8$, 0C): 0/2 doom

-Encounter: Acolyte spawns at Peabody’s Office, +1 doom
- Move to Quiet Halls – Third Floor
- Move to Peabody’s Office, Acolyte engages
- Use Timeworn Brand: Fight Acolyte 5 vs. 1 (+1): pass [+2D, defeated]
-Draw Resourceful, discard Take Heart [+1$]

R19 (4D, 4H, 9$, 0C): 0/2 doom

-Encounter: Whispers in Your Head (Dismay) [added to hand]
- Exhaust Mr. Peabody: Hidden Library gains the Passageway trait and -1 shroud
- Move to Hidden Library
- Play Winging It from discard [-1$]: Investigate 3 vs. 0 ( is -2): pass [+2C, Winging It reshuffled]
-Draw Live and Learn, discard Peter Sylvestre, .18 Derringer [+1$]

R20 (4D, 4H, 9$, 2C): 0/2 doom

-Encounter: Led Astray [+1 doom]
- Exhaust Mr. Peabody: Hidden Library gains the Passageway trait and -1 shroud
- Investigate 3 vs. 3 (0): pass [+1C, +2 Victory]
- Advance act [-3C]: Resolution 2

Resolution 2:

-Stella left the onyx clasp behind
+1 doubt (Total: 3)
+1 mark Chasing the Stranger (Total: 4)

3 experience (3 Victory)

That was a long scenario, possibly due to me being overly cautious, but onto the Asylum we go!

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