Q: Can multiple investigators in the same group purchase Charon's Obol? What happens if they do? A: Multiple investigators could technically purchase the card, but only one copy could actually be put into play when the game begins. Since each of them would be put into play at the same time, the investigators would decide which one is put into play first (with the lead investigator breaking any conflicts). The other copies of Charon’s Obol would not be put into play, nor would they be shuffled into their owner’s deck (as per the rules for the Permanent keyword). Only the investigator with Charon’s Obol in play would receive its benefits (or its consequences, for that matter).
Q: If I purchase a permanent card for my deck, like Charon's Obol, can I later remove it from my deck? A: Not unless an effect explicitly allows you to do so. Generally cards are only removed from your deck if you purchase a new card and must swap out an existing card in order to reach your investigator’s deck size. However, since Permanent cards do not count towards your deck size, they cannot be swapped out in this way. There is no rule which allows you to remove cards from your deck at will. - FAQ, v.1.3, May 2018
- Q: Does Charon's Obol trigger its effects if a resolution instructs me to replay a scenario? What about in between Heart of the Elders V–A and V–B? A: Charon’s Obol’s effects occur “When earning experience during the resolution of a scenario…” Therefore, Charon’s Obol will not trigger when you are instructed to replay a scenario, because such resolutions state that “No experience points are earned from your previous game.” However, in between Scenarios V–A and V–B, experience is earned, so Charon’s Obol will indeed trigger, even though players are not allowed to spend those experience points until after they have played Scenario V–B. - FAQ, v.1.4, September 2018
The Ferryman's Pay
When earning experience during the resolution of a scenario, if you were not defeated during that scenario, you earn 2 additional experience. If you were defeated during that scenario, you are killed.
A few questions about Charon's Obol.
1.)Are you playing a Rogue? - Yep? Okay good! Stick around.
2.)Can you take the pressure of knowing that any game might be your last for this investigator? - Awesome! Take some free XP!
3.) No number 3. That is really it. This card is a playstyle card, but I think every rogue should take it regardless. If you are worried about getting taken down, you might invest in a copy of the next card, but I still think EVERY ROGUE should play this.
Unless you are in an all rogue group... then it is really a matter of first rogue to it (or to stick around).
Also, don't buy this late game. You need to buy this in the first scenario for optimal gains.
I was extremely excited when I first saw this card. I thought I was going to immediately buy it in every Rogue deck I ever played. XP is incredibly powerful and fun in this game, after all. But the more I play with this card, the less I like it.
The odds that your character dies at some point in missions 2-7 of your campaign (if they die in mission 1 or mission 8, that's not really relevant for the Obol) are just way too high. Even if you run "I'm outta here!" and Cheat Death, I just think the risk is too great. Starting over midway through a campaign at 0 XP is a truly terrible feeling. In solo, maybe it doesn't feel quite so bad, but I really would not recommend this in multiplayer.
Note that "I'm outta here!" is far from a perfect failsafe here. Many scenarios don't have a resign space or have one that doesn't show up until the final Act. It won't save you then.
Moreover, Charon's Obol can also hurt you even if you don't die. This is because the Obol makes you play scared. Vastly increasing the consequences of dying makes it harder to play effectively. A very common situation in this game is the following: your investigator is severely hurt, down to 1 or 2 health or sanity remaining, but only a couple of turns away from a potential victory. What should you do? A normal investigator can go for the win. Sure, you might take a trauma, but that's not really a big deal at all. And you might win! With the Obol, you can't really do that any more. The consequences of defeat are too high to take otherwise profitable risks.
Furthermore, playing the Obol can force you to stuff your deck with durability cards (like the aforementioned "I'm outta here!" and Cheat Death), at the expense of better cards that actually help you win the scenario directly. This hurts your deck and can mean that your deck's power level isn't that much higher than a deck that doesn't run the Obol, but also doesn't have to run these cards.
Still, I can see the temptation here. If you like the thrill of risk and are OK with a strong chance of having to starting over, go ahead. But personally, I find the game much less fun when I'm running the Obol. And setting considerations of fun aside, if I were just trying to maximize my odds of winning the campaign, I do not think I would take it.
This card is powerful but as one might expect, you are playing with fire here. Just be aware that you spend 2 xp to get it and then it grants you 2 xp each time from then out. This means that should you buy this after scenario 1 (the only reasonable time to get this) you don't really get "bonus" xp until the conclusion of scenario 3, as following scenario 2 it just pays for itself.
(MILD SPOILER) Without spoiling too much there are scenarios which kill your investigator if they are defeated Obol or no Obol. So the total number of scenarios you have to survive with Obol is slightly lower than one might initially think since you would be killed with or without Obol in these cases. (END SPOILER)
It is also worth noting that Ursula and Leo can take this card. Easy to miss it.
Complete list of people who can play this as of FA: Skids, Wendy, Jenny, Sefina, Lola, Leo, Ursula, Finn.
This is worth getting if you are comfortable with the risk involved. But you must get it early, otherwise just leave it behind.
Ok, so I have a probably very niche question:
So the card reads "When earning experience during the resolution of a scenario, if you were not defeated during that scenario, you earn 2 additional experience. If you were defeated during that scenario, you are killed."
My question focuses on the last "that". My reading is that if you were defeated but did not earn any experience, you wouldn't die. Because the "that" is referring to a scenario in which you earned experience during the resolution. Is this reading correct?