Mystic
Event

Spell. Blessed. Cursed.

Cost: 0. XP: 5.
Test Icons:

Either (choose one):

- Add X tokens to the chaos bag to add X tokens to the chaos bag.

- Remove X and X tokens from the chaos bag to heal X total horror from among cards at your location.

Adam S. Doyle
Into the Maelstrom #308.
No image
Reviews

I'll quote user @Susumu in another comment: "if you ever want to choose the first option. It would be spending 5 XP, an action and a card just for removing the restriction of X=3" when compared to Tempt Fate, which is a freaking biiiiiig ask. So that second option better be one hell of an effect.

And I mean, in some ways it is. It's probably the most action efficient horror healing card in the game. The closest example is probably Logical Reasoning, which heals up to 6, costs 2 and can only heal from investigators, but costs 1 xp less. I basically never upgrade to level 4 Logical Reasoning though; that much horror healing is pretty much overkill and xp is usually spend better elsewhere.

In conclusion, I don't think Rite of Equilibrium is worth it's xp cost at all, and is probably up there with worst level 5 cards. Tempt Fate is just so much better, even when not taking into account xp. But hey, at least it's not Flute of the Outer Gods.

Nenananas · 181

Let's evaluate two uses of Rite of Equilibrium.

Firstly, playing the second option with a full bless/curse deck can almost guarantee total horror heals. But is it worth the cost? While Horror is a problem in most games, this card seems unreliable if it was the only source of horror heal and normally, the game does not care if you finish with 1 sanity or full sanity so over healing is not necessarily the best use of the card. Choosing this option means you are playing with a blurse deck and this move tends to reset your deck (which is not good)

Secondly, the first option can be used to replenish your bless/curses. As others have mentioned, this can be paid cheaply with Tempt Fate so unless you use Dayana Esperence to squeeze more juice out of this single card, it is normally better to stick with tempt fate (having both to fill bag up faster is an option, but usually there are more things that need to be added to a blurse deck before this one)

Overall this card does not seem playable without Dayana, and if we look at the other spells cards that are 0-cost high xp cost that synergizes with Dayana ( Deny Existence and Recharge), Equilibrium seems to fall short of the other two of the effectiveness though (even Soothing Melody seems to do better)

It could be a niche card to take in Carcossa (or equivalent) campaign with more horror but little damage.

Overall, this card does have a unique effect and can be used in some cases (e.g Agnes Baker to continue her ability) or if there were better rewards for over heal. It might be balanced if the 1st option came with a card draw to at least be on par with Tempt and makes it worthwhile to combo with Dayana, and the second option included damage heal as well (or did not remove the bless/curse)

Hulahoop12 · 1

Fill the bag. Empty the bag. Whatever strikes your fancy. Anybody running either and/or mechanics will love this. Especially in multiplayers where the player count tends to churn through tokens fast, "sanding off" tokens and preventing the really big play, like a Hallow.

It's a spell, so even if nobody is running the / mechanics you can set yourself up for a combo using Word of Command or Lucid Dreaming to do a "Heal 10 horror", which is straight up amazing.

In my opinion one of the most interesting places for this is Carolyn Fern, who can run both Hallow and Rite of Equilibrium, although you might want to do this with some curse usage or management in the team.

Tsuruki23 · 2033
Of course she can also run "Tempt Fate". Given that card exist, I wonder if you ever want to choose the first option. It would be spending 5 XP, an action and a card just for removing the restriction of X=3. But the second option looks good on her. In a 4 player game, she can potentially give one resource to everybody, if all investigators gather up at a location. — Susumu · 150