- Q: Do neutral cards count as a class for the purposes of Synergy cards? A: No. Neutral is not a class; it indicates a card that does not have a class. - Edge of the Earth Investigator Expansion Frequently Asked Questions section
One at a time, in any order, if you control a...
- card, you may move to a connecting location.
- card, deal 1 damage to an enemy at your location.
- card, discover 1 clue at your location.
- card, heal 1 horror from any card.
- card, heal 1 damage from any card.
At maximum capacity, it's a solid enough event. Move, deal one damage, pick up a clue and heal 1 damage and horror from any card is very solid. But it takes a lot to get there, and though it's the expansion of multiclass cards, it's still pretty hard to find a way to enable every class with useful multiclass cards. Add in team-play and cards like Teamwork and Black Market and it gets a fair bit easier, but it's still hard to plan around completely, and takes a while to ramp up.
Over all, I think you mostly want to run this card if you have access to either multiple good synergy cards due to a subclass, if you already have reasons to be running the tri-class cards, or if you synergise with the effects on the card. Ursula with any rogue card in play can get a free clue and an investigate, and pop some easy healing in for good measure if you build for it. Trish Scarborough will always see this card as a move, then pick up either two clues or evade an enemy for free, as long as you included Shrewd Analysis in your deck at no cost. That's probably good enough without tacking on some healing or damage. Nathaniel Cho sees one damage as two, which makes it a bit punchier. His limited deckbuilding means he can struggle to max it out, but he also very much likes Gang Up, so there's a reason to try and make it work. Carolyn Fern pays the effect back and has a lot of ways of getting multiple classes into play, and can take Close the Circle, Gang Up and Join the Caravan. Having a method of healing from a distance is nice, too.
"A player controls the cards located in his or her out-of-play game areas (such as the hand, deck, discard pile)." Core rule book page 16
So this card is not actually difficult to activate at all, but insanely easy. You need one copy of a multi-class card that does not remove itself from the game. Or take an extra couple of seconds to think about deck construction with the Dunwhich investigators' 5 lvl 0 cards of any class deckbuilding option. Or play an investigator who gets to build cards for his deck based off traits.
Fully activated this card is one of the best in the game, measured in action economy, effect per card draw/resource, or value for experience, in all metrics this card is among the best.
After having realized this I doubt I'll end up playing many decks that don't feature the synergy cards ever again.
Some desk and upgrade planning is required. But this card can be so insanely amazing and fun with Double, Double. It's probably one of the strongest card to double, it seems to me.
A way to make this combo work with ease-
- pick Jenny Barnes
- fill your splash with various permanent colours (ex. Geared Up, Down the Rabbit Hole, Forced Learning or even Shrewd Analysis, etc.)
- buy Double, Double. Pray that you draw it. Use LCC or LCC lv. 3 to find it, etc. Buy CFB.)
- enjoy the doubling effects! Enjoy the whooping gang effects of move 2x, deal 2 damages, discover 2 clues (both can be from different locations), heal 2x horrors and damages for $2 and an action.
Another way for Rogue to get their colour synergy going is for course to upgrade to Bruiser, Crafty and/or Antiquary. Getting the mystic synergy is probably must difficult for most Rogue. Some Rogue build wants neither Antiquary nor Blur.
Well this is at least a 12xp combo. So, ya, it better to be pretty great.
I think my favorite thing about this card is how it shows that all along, the REAL clues you were searching for were The Friends You Made Along The Way!
If I'm not mistaken (and I absolutely could be) I think I recognize Naomi, Peter, and Warren in there from Dunwich! (Not sure who the big fella with the staff is.)