Card draw simulator
| Derived from | ||||
|---|---|---|---|---|
| Double, Double, Double, Double Trish|20k Series|Deck Guide | 379 | 266 | 24 | 1.0 |
| Inspiration for |
|---|
| None yet |
Weges · 100
Do you like more actions? Do you like actions that go well? Then link this deck to someone you play with!
Inspired by the double double Trish 20k series from @Valentin1331.
The two main strategies, preferable in the same turn to give someone else a godly turn:
- First Knowledge is Power: a fast Encyclopedia trigger, draw 1-4 cards and test 6+ for 1-2 clues.
- Resolve Encyclopedia from hand and discard it.
- Double, Double it to trigger Grim Memoir
- Trigger The Raven Quill to ready Double, Double
- If bro-Guardian of the Crystallizer is with you, extra clue from Trish Scarborough
- Cleared your location? Then Hike over to the next location to trigger Whitton Greene
- Did you over-succeed? Then draw another card with a slot less Lucky Cigarette Case
- Then Double, Double + Guidance to give someone two additional actions with +2 to each of their skills.
Cycle the deck as fast as you can to do this as often as possible.
- 17 experience To enable the core: Double, Double, Guidance, Knowledge is Power, Ink for The Raven Quill
- 10 more to get comfortable: Whitton Greene, Hiking Boots, Existential Riddle, Easy Mark, Truth from Fiction, Living The Raven Quill
- Seeking Answers, Clean Sneak, Ace in the Hole are fantastic bonus upgrades for doubling
- Any off the skill upgrades will do good work
Individually, cards just work well together:
- Crystallizer of Dreams/Guardian of the Crystallizer + Existential Riddle
- Encyclopedia + Guidance
- The Raven Quill + exhausting assets
- Over-succeed with Grim Memoir or Breaking and Entering + "I'll take that!"/skill upgrades
- Double accessory without xp: Fine Clothes/Hiking Boots + "I'll take that!" + Hidden Pocket which is easier to setup with lots of deck thinning.
- Grim Memoir with more draw via Truth from Fiction
optional cards:
- "You owe me one!" for synergy outside this deck
- Pickpocketing for evade focus (in case a lack of enemy killing)