Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
Rawei10 · 92
Cursed Difficulty Zero Stella Clark
Besides some crazy blurse, Hemlock Vale also brought cool survivor stuff. And these new cards perfectly fit into my favourite deck: fail-forward Stella Clark. Let me show you why.
How to fail to get clues:
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you can potentially get 14 clues in one action. While that isn‘t very likely to happen, I still show it to impress you and to explain what is going on.
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initiate an investigation with Old Keyring or Winging It.
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for the highest amount of clues possible with Old Keyring, you want to get the skill test difficulty down to one. If the shroud value of your location is:
1: use Drawing Thin during your second action to increase the difficulty to three, Old Keyring reduces it to one.
2: investigate during your first action, Quick Learner increases the difficulty to three or investigate during your third or fourth action, Drawing Thin increases the difficulty to four, Quick Learner lowers it to three again.
3: Old Keyring already lowers the shroud to one, as long as you investigate during your second action.
4: in your third and forth action, Quick Learner lowers the shroud to three, Old Keyring then brings it down to one.
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reveal a curse token from Favor of the Moon, fail the skill test.
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play "Look what I found!" twice, 4 clues total
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activate Matchbox to lower the shroud value of your location to zero
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reattempt the skill test the first time with Token of Faith, you are very likely to succeed because the difficulty of the test is zero. Gain two clues with Old Keyring. 6 clues total.
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reattempt the skill test yet again with Live and Learn x2, two clues each, 10 clues total.
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use Resourceful x2 to recur Live and Learn. Reattempt the skill test two more times.
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if you succeed this reattempted skill test, you only have to spend a key on Old Keyring if there is one left. That means you can potentially get four more uses out of a Keyring with only one key left.
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alternative you can recur "Look what I found!" x2. Anyways, that‘s a grand total of 14 clues in one action. and that‘s without Archaic Glyphs!
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again, that is very unlikely to happen, but you can defeanetely perform parts of that combo during the game.
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if you don‘t have the cards for such a crazy combo, you can investigate with Winging It or Old Keyring
- Old Keyring can be recurred with Pushed to the Limit
how to fail to kill enemies
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you can deal a total of 30 damage in one action. Impressive, right? Again, this is not very likely to happen, but if you know that a boss is about to spawn, you can save up your combo cards.
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Start with Sledgehammer in the discard pile. Use it with Pushed to the Limit, saving you two actions
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make the skill test more likely to fail with Drawing Thin, Quick Learner and Favor of the Moon. Fail the skill test.
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reattempt the skill test with Token of Faith and Live and Learn, recurred with Resourceful a total of FIVE times. 30 damage.
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if you got Oops! x2 you can reach up to 42 damage
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since that‘s a bit overkill on small enemies, I also brought Fire Axe
- Fire Axe combos very nicely with Madame Labranche and Drawing Thin
Card draw
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nothing special here, it‘s just classic fail-forward survivor stuff.
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Unrelenting will be recurred with Try and Try Again
- Unrelenting is also very helpful if you want to fail a skill test and there for can‘t afford to draw a bless token
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Take Heart will be recurred with Grisly Totem
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Rabbit's Foot and Drawing Thin for additional card draw
Upgrade Path
Cost | Total | ||||
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In The Thick of It | 0 XP | ||||
+ | Favor of the Moon • | 1 XP | 1 XP | ||
+ | Favor of the Moon • | 1 XP | 2 XP | ||
+ | Unrelenting • | 1 XP | 3 XP | ||
Get OP | 3 XP | ||||
Old Keyring | → | Old Keyring ••• | 3 XP | 6 XP | |
Old Keyring | → | Old Keyring ••• | 3 XP | 9 XP | |
+ | Relic Hunter ••• | 3 XP | 12 XP | ||
Winging It | → | Token of Faith ••• | 3 XP | 15 XP | |
Whenever you have some XP left | 15 XP | ||||
Perception | → | Unrelenting • | 1 XP | 16 XP | |
Scrounge for Supplies | → | Try and Try Again • | 1 XP | 17 XP | |
The Sledgehammer Combo | 17 XP | ||||
Rabbit's Foot | → | Drawing Thin ••• | 3 XP | 20 XP | |
Sledgehammer | → | Sledgehammer •••• | 4 XP | 24 XP | |
+ | Quick Learner •••• | 4 XP | 28 XP | ||
Bring it to the next level | 28 XP | ||||
+ | Relic Hunter ••• | 3 XP | 31 XP | ||
Scrounge for Supplies | → | Grisly Totem ••• | 3 XP | 34 XP | |
Try and Try Again • | → | Try and Try Again ••• | 2 XP | 36 XP |
Thanks for reading everything, even though my english is bad (: