Helpful Spirited Colorful Crazy Prepared Four-Weapon Zoey

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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davidvs · 50

Zoey is helpful! She has Safeguard, "Get behind me!", "Let me handle this!", Heroic Rescue, Stand Together, and Teamwork.

Zoey is spirited! She has 8 Spirit cards: "Get behind me!", "Let me handle this!", Gang Up, Glory, Heroic Rescue, Monster Slayer, Stand Together, and Teamwork.

Zoey is colorful! She has purple and green Permanents, and can have blue, red, and yellow assets in play. This means her Gang Up might have +5 to hit and deal 5 damage.

Zoey is crazy! She starts with In the Thick of It and Down the Rabbit Hole. But her health is normally so high that some physical trauma will not slow her down considering that...

Zoey is prepared! Soon she will have Stick to the Plan, to which she attaches Prepared for the Worst and two of the following options:
   • On the Trail for clue finding
   • Emergency Cache for resources
   • "Get behind me!"or Heroic Rescue to defend an ally
   • On the Hunt for encounter deck management
   • Teamwork for shenanigans

Then her Prepared for the Worst allows her find one of her 3 melee weapons:
   • Knuckleduster for reliable and repeatable damage
   • Boxing Gloves for card draw, or to help the Knuckledusters hit once she is wearing her bandolier
   • Butterfly Swords once she acquires them, to deal 3 damage in one action

She even has a fourth weapon, the Brand of Cthugha to kill Poltergeists.


Upgrades

Start the campaign with In the Thick of It and spend those 3 experience on: Brand of Cthugha (1), Gang Up (1), and On the Trail (1).

Note: Down the Rabbit Hole makes buying our first upgrade, Stick to the Plan (3), and later on Butterfly Swords (2) each cost an extra experience point.

However, all of our other upgrades might be 1 experience point cheaper (there is a two discount per scenario limitation).

Boxing Gloves (0)Boxing Gloves (3) improves your skill with another weapon from +1 to +2 while bandolier is out.

Backpack (0)Backpack (2) helps you find that bandolier.

Upgrade Bandolier (0)Bandolier (2), so you can be ready for...

? → Butterfly Swords (2)Butterfly Swords (5) improves your one-action damage from 2 to 3 and helps you draw the right Spirit cards. (Keep the Knuckleduster for when you need to deal more than 3 damage per turn.)

Emergency Cache (0)Emergency Cache (2) help maintain momentum while putting the bandolier and boxing gloves in play.

On the Trail (1)On the Trail (3) helps you find clues.

Safeguard (0)Safeguard (2) allows real bodyguarding.

Both Overpower (0)Overpower (2) and Stand Together (0)Stand Together (3) help with card draw.

Heroic Rescue (0)Heroic Rescue (2) is a nice improvement.

Evidence! (0)Evidence! (1) is seldom useful but might be a free upgrade.

Usually an ally would enjoy Prepared for the Worst (0)Prepared for the Worst (2).

Vicious Blow (0)Vicious Blow (2) and Monster Slayer (0)Monster Slayer (5) are probably not needed.


If you are playing solo, you might also want to purchase:
   • Key of Ys (5) for survivability and clue finding
   • Lesson Learned (2) for clue finding
   • On the Hunt (0)On the Hunt (3) for survivability
   • Flashlight (0)Flashlight (3) for evading

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