It‘s knives to meet you, Ursula Downs!

Card draw simulator

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Lemmingrad · 21

Some Background:

This is my playthrough using the challenge rules made by Rite of Seeking: https://riteofseeking.com/2018/12/27/rites-of-glory-knives-to-meet-you-january-2019/

Knives to Meet You

My first instinct was Yorick would totally be great at this, handcuffing ghouls to power Trench Knife and “Not Without A Fight!” Then Dodge and Perserverance the Ghoul Priest to get more Glory points!

Then I got a message from the blogger himself: He wants to do this challenge as a Seeker.

I was like, well Minh or Rex could probably do it. No, he wants to do this with Ursula.

At first I’m like, ok, she has good evade and some seeker tech like Mind Over Matter, , Anatomical Diagrams and “I’ve got a plan!”, which I did include in this deck, but it steadily you can see problems that occur.

  1. It’s about racking up as much Glory as possible. So this is not grab all the clues and advance. If you want to maximize points, you gotta do more mythos phases than anyone has the right to do for The Gathering. Especially Agenda 3 where ghouls try to move to the Parlor.
  2. Ghoul Priest must die. So no running out the front door
  3. Because you need both hands armed with knives, no Magnifying Glass. Also for maximum points, you need to draw them in the opening hand and play them
  4. This is The Gathering. Act 2 has a total of 4 clues, 3 of which are used to advance to Act 3. “I’ve got a plan!” will only one shot ghouls in Act 2 , and at best, you have 1 left over if you wanna use it against the Ghoul Priest. This also means no clues to enable Fieldwork to punch the Ghoul Priest.

Why no Milan? Because 1) Boo boring Milan and 2) I figured I needed someone more durable.

I also had plans for Dr. William T. Maleson to drop a clue in the Hallway so I can enable Fieldwork.

SPOILERS: It never happens, both the clue drop AND Fieldwork being drawn and played...

I had planned on using Fine Clothes to combo with Persuasion. Found out it was handy to get Lita Chantler. Unintentionally, I found out later Lita damage counts cause it's worded the extra damage came from the investigator, not Lita.

If I were to change anything, I might’ve added art students to take Treachery hits and grab the clues from the 4 shroud Cellar since I’m lacking Milan and Magnifying Glass. Either that or Hyperawareness, which would’ve made my Mind Over Matter, plays less terrifying.

Btw, this is also my first ever True Solo playthrough... I’m a sadist...

Otherwise, enjoy the incoming wall of text.

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Round 1

Opening Hand: Overzealous (redrawn) Knife, Dr. William Dr. William T. Maleson, Kukri, No Stone Unturned, Mind Over Matter, . No mulligan. Reshuffled Overzealous back into deck.

Investigator Phase:

  • PLAY Knife
  • PLAY Kukri
  • INVESTIGATE Study - 0 grab clue
    REACTION: Add 1 Glory to KTMY(1)

Upkeep Phase Draw Card: Barricade Resource Upkeep: 3

NOTES: Well how “lucky,” both a Knife AND a Kukri on turn 1. Time to rack up that Glory!

Round 2

Mythos Phase
1/3 Doom Agenda 1 0 Clues
Encounter: Swarm of Rats
Resources: 3
Hand: Dr. William Dr. William T. Maleson, No Stone Unturned, Mind Over Matter, , Barricade

Investigator Phase:

  • FIGHT Rat - -1. Pass. Rats dead.
  • INVESTIGATE - 0. Grab Clue.
  • Spend 2 clues to advance Act 1.
  • MOVE to Attic, take 1 horror
    INVESTIGATE - -2, grab clue
    Add 1 glory to KTMY(2) Health: 7/7 Sanity: 6/7

NOTE: So far so good, Ursula gotta go fast.

Upkeep Phase Draw Card: Fine Clothes Resource Upkeep: 4

Round 3

Mythos Phase
2/3 Doom Agenda 1
1 Clues
Encounter: Dissonant Voices
Resources: 4
Hand: Dr. William Dr. William T. Maleson, No Stone Unturned, Mind Over Matter, , Barricade, Fine Clothes

Investigator Phase:

  • INVESTIGATE - -1 Grab Clue
  • MOVE to Hallway
  • MOVE to Cellar. Take 1 damage.
    INVESTIGATE - 4v1 -
    Add 1 Glory to KTMY(3) Health: 6/7 Sanity: 6/7

NOTES: And thus begins my luck turning sour. I hope I don’t stay stuck in the Cellar trying to grab 1 clue...

Upkeep Phase Draw Card: Knife Resource Upkeep: 5 Discard Dissonant Voices

Round 4

Mythos Phase
3/3 Doom Agenda 1 advances. Dr. William T. Maleson discarded by Agenda randomly. 0/7 Doom Agenda 2
2 Clues Encounter: Grasping Hands Test 4 vs 3 - -4 take 3 damage assigned to Ursula...
Resources: 5
Hand: No Stone Unturned, Mind Over Matter, , Barricade, Fine Clothes, Knife

Investigator Phase:

NOTES: Preparing to persuade some Ghouls to go away. Also intending to use Dr. William T. Maleson to drop a clue in the Hallway when I cluever the Cellar.

Upkeep Phase Draw Card: Emergency Cache Resource Upkeep: 1

Round 5

Mythos Phase 1/7 Doom Agenda 2
2 Clues
Encounter: Ghoul Minion
Resources: 1
Hand: Mind Over Matter, , Barricade, Knife, Emergency Cache

Investigator Phase:

NOTE: Any time now, I’ll grab the Cellar clues...

Upkeep Phase Draw Card: Inquiring Mind Resource Upkeep: 2

Round 6

Mythos Phase
1/7 Doom Agenda 2
2 Clues
Encounter: Icy Ghoul
Resources: 2
Hand: Mind Over Matter, , Barricade, Knife, Emergency Cache, Inquiring Mind

Investigator Phase:

NOTES: Some profanity may have occured.

Enemy Phase: Icy Ghoul Readies. Reengages Ursula.

Upkeep Phase
Draw Card: Anatomical Diagrams
Resource Upkeep: 3

Round 7

Mythos Phase
3/7 Doom Agenda 2
2 Clues
Encounter: Grasping Hands test 4 vs 3 - Choose not to move.
Resources: 3
Hand: Mind Over Matter, , Barricade, Knife, Emergency Cache, Anatomical Diagrams

Investigator Phase:

NOTE: I saw a chance to kill the Icy Ghoul. There was no way I would be able to have it dead without throwing the Knife and still gain Glory. I settled on just gaining the bonus for killing it to make up for it.

Upkeep Phase
Draw Card: I've got a plan Resource Upkeep: 2

Round 8

Mythos Phase
4/7 Doom Agenda 2
2 Clues
Encounter: Ravenous Ghoul
Resources: 2
Hand: Barricade, Knife, Emergency Cache, I've got a plan

Investigator Phase:

  • EVADE 4 vs 3 -
  • EVADE 4 vs 3 - -1 Ghoul exhausted.
  • PLAY Knife 1 Glory added to KTMY(7) Health: 3/7 Sanity: 6/7 Dr. William T. Maleson (2/2 health, 2/2 sanity)

NOTES: Seriously game, stop roadblocking me in this Cellar!

Enemy Phase: Ravenous Ghoul Readies and Re-Engages Ursula

Upkeep Phase Draw Card: Eureka! Resource Upkeep: 2

Round 9

Mythos Phase
5/7 Doom Agenda 2
2 Clues
Encounter: Ancient Evils. Add 1 doom to Agenda.
6/7 Doom Agenda 2 Resources: 2
Hand: Barricade, Emergency Cache, I've got a plan, Eureka!

Investigator Phase:

NOTES: Finally got a clue! And an Elder Sign opportunity to move on. I looked at my options and realize I needed to setup my Barricade plan for Agenda 3 NEXT TURN. So I sadly have to abandon the last clue in the Cellar.

Enemy Phase: Ravenous Ghoul Readies

Upkeep Phase Draw Card: Anatomical Diagrams Resource Upkeep: 3 End of Round the act... Wait a moment! You MAY spend the clues to advance. Well then... Choose NOT to advance the Act.

Round 10

Mythos Phase 7/7 Doom Agenda 2 Advances. Agenda cause encounter deck to discard until Ghoul Minion is discarded, so it spawns and engages Ursula at Hallway.
0/10 Agenda 3 3 Clues
Encounter: Obscuring Fog (whoopty doo!) Resources: 3
Hand: Barricade, Emergency Cache, I've got a plan, Tooth of Eztli, Anatomical Diagrams

Investigator Phase

NOTES: Phase 3 - Operation HODOR Initiated. Hold the Barricade Ursula! Don’t let them get to the Parlor!

Enemy Phase: Ravenous Ghoul would move one location towards Parlor... but is prevented from moving to Hallway by Barricade!

Upkeep Phase Draw Card: Overzealous. Gulp. Encounter 1: Crypt Chill 3 vs 4 - 0 - take 1 horror. SURGES into Encounter 2: Frozen in Fear Resource Upkeep: 3 Choose not to advance the Act.

Round 11

Mythos Phase
1/10 Agenda 3
3 Clues
Encounter: Frozen in Fear Resources: 3 Hand: Emergency Cache, I’ve Got A Plan, Tooth of Eztli

Investigator Phase:

NOTE: Ursula prepares for the final confrontation. Played Tooth in order to not die to Rotting Remains or Grasping Hands.

Enemy Phase: Ravenous Ghoul prevented from moving to Hallway by Barricade

Upkeep Phase Draw Card: Persuasion Resource Upkeep: 2 Choose not to advance the Act.

Round 12

Mythos Phase
2/10 Agenda 3
3 Clues
Encounter: Ancient Evils
3/10 Agenda 3
Resources: 2
Hand: Emergency Cache, I’ve Got A Plan, No Stone Unturned, Persuasion

Investigator Phase:

NOTE: Still prepping...

Enemy Phase: Ravenous Ghoul prevented from moving to Hallway by Barricade

Upkeep Phase Draw Card: Mind Over Matter, Resource Upkeep: 4 Choose not to advance the Act.

Round 13

Mythos Phase
3/10 Agenda 3
3 Clues
Encounter: Flesh-Eater spawns in Attic
Resources: 4
Hand: I’ve Got A Plan, Unexpected Courage, Persuasion, Jake Williams, Mind Over Matter,

Investigator Phase:

NOTE: Had to think if I wanted to overdraw.

Enemy Phase: Ravenous Ghoul prevented from moving to Hallway by Barricade Flesh-Eater prevented from moving to Hallway by Barricade

Upkeep Phase Draw Card: Call of the Unknown Resource Upkeep: 6 Choose not to advance the Act.

Round 14

Mythos Phase 4/10 Agenda 3 3 Clues Encounter: Rotting Remains - committing Tooth of Etzli from hand - 5 vs 3 - 0. Draw card from equipped Tooth of Eztli - Eureka! Resources: 6 Hand: I’ve Got A Plan, Unexpected Courage, Persuasion, Persuasion, Mind Over Matter, , Jake Williams, Eureka!

Investigator Phase: Pick Parlor for Call of the Unknown. Don’t intend to pass.

NOTE: Think my hand is as good as it’s going to get. Just wasting time to get another Glory.

Enemy Phase: Ravenous Ghoul prevented from moving to Hallway by Barricade Flesh-Eater prevented from moving to Hallway by Barricade

Upkeep Phase Draw Card: Fieldwork Resource Upkeep: 10 Choose to advance the Act. Lita Chantler spawned in Parlor. Ghoul Priest spawns engaged with Ursula in Hallway.

NOTES: So I think my hand is ready to face the Ghoul Priest. Prepare to get your mind mattered!

Round 15

Mythos Phase
5/10 Agenda 3 0 Clues
Encounter: Dissonant Voices. Whelp, nevermind that plan, bad timing... Resources: 10 Hand: "I've got a plan!", Unexpected Courage, Persuasion, Persuasion, Mind Over Matter, , Jake Williams, Eureka!, Fieldwork

Investigator Phase:

NOTE: its at this point I realized, Lita Chantler is needed. I planned on moving with Jake Williams, except Dissonent Voices denied that. I was not prepared to move to the Parlor yet, because then I would have to deal with a trio of ghouls moving from the Parlor the round after. I instead stayed put to keep the Barricade up and draw a card.

Enemy Phase: Ghoul Priest Readies and re-engages Ursula Ravenous Ghoul prevented from moving to Hallway by Barricade Flesh-Eater prevented from moving to Hallway by Barricade

Upkeep Phase Draw Card: Kukri Resource Upkeep: 11

Round 16

Mythos Phase 6/10 Agenda 3
0 Clues Encounter: Frozen in Fear Resources: 10 Hand: Emergency Cache, "I’ve got a plan, Persuasion, Persuasion, Mind Over Matter, , Jake Williams, Trench Coat, Kukri

Investigator Phase:

Enemy Phase: Ghoul Priest Attacks and kills Jake Williams Ravenous Ghoul moves to Hallway Flesh-Eater moves to Hallway

Upkeep Phase Draw Card: Unexpected Courage Resource Upkeep: 9 Doom added due to Agenda 3. 7/10

NOTE: Thank You Dr. William T. Maleson for your sacrifice, so Jake can ALSO be sacrificed to get Ursula to her true savior, Lita Chantler.

Round 17

Mythos Phase
8/10 Agenda 3
0 Clues
Encounter: Grasping Hands - commit Trench Coat - 5 vs 3 - -1 - pass. Tooth of Eztli draws card - Fieldwork Resources: 9 Hand: Emergency Cache, I’ve Got A Plan, Unexpected Courage, Persuasion, Mind Over Matter, , Kukri, Emergency Cache, Fieldwork

Investigator Phase:

_NOTE: This was far too close. It was only on this round I realized Mind Over Matter, was intellect only. Thankfully even when going back and reviewing the play log, the previous Mind Over Matter, still passed. After seeing how little fists I had after the Knife throw, I took a good look and realized I had far more books. It was all or nothing and to hell was I gonna take a chance at being only 2 over. If I failed this, eventhough I can survive taking a beating from the Ghoul Priest, the Ravenous Ghoul and Flesh-Eater, they would’ve added doom and its game over next Mythos phase.

Turns out my instincts were right when I drew the -4. I had to do a double check to make sure my final attack was legal. Many shouts of relief and whispered profanity after._

End Score total - 15 Glory + 1 more from Icy Ghoul Health: 2/7 Sanity 3/7 Lita Chantler (3/3 Health 3/3 Sanity)

Thank you Rite of Seeking for putting up this challenge! I also hate you for putting the suggestion in my brain to do this as Ursula <3

NEXT UP: It's Knives to Meet You too, William Yorick

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