Chicago Typewriter

Hmm... I wonder what happens if I combine this with Haste. If you use the trigger ability, it counts as activate action or Fight action? That means, I activate Chicago Typewriter -> Fight and then I spend one action to get +2. Now I can use the free action from Haste or I have to activate it again (2 times) and THEN exhaust it to get the free action. Can anyone answer me because I think this sounds like a sweet combo!

Sotosprotos · 86
I think it doesnt work because the action type for the additional action(s) isn't defined on this card. Haste didnt exist when this card was released so the develper couldnt take this into account. — Django · 5108
Can't find a decent reference to back this up, I thought it was in the faq, but I guess its just in a designer tweet somewhere and I can't find it..... Anyway. Haste is based on the number of Actions you perform, not the number you expend. When you expend multiple actions to perform a single action I am pretty sure it only counts as 1 action for the purposes of haste. So no matter how many actions you expend on the chicago typewriter you have still only performed one fight action — NarkasisBroon · 10
Agreed with @NarkasisBroon; "spending" actions is not the same as "taking" them, and Haste only cares about actions you actually take. — SGPrometheus · 821
So spending 2 actions to resolve a treachery or weakness also counts only as 1 for haste? — Django · 5108
@Django Correct. Searching for Izzy, for instance, costs two actions, but is still one investigate action. — SGPrometheus · 821
Oh, I see. Shame :( — Sotosprotos · 86
Conversely, this means that triggering Haste to trigger this card doesn't actually spend an action, so you wouldn't get the basic +2 (unless you spend additional actions, which negates the benefit of using Haste) — Yenreb · 15
@Yenreb: No that is not true. When you trigger the reaction ability of Haste, it does grant you an additional action; it's just that you must use that action right away. The official FAQ notes this, it states that "if an ability allows you to 'take an action,' it is as though you are gaining an action and immediately spending it to perform that action." — iceysnowman · 164
To be clear, this means that you would get the basic +2 from the action spent (if you're using Haste to trigger Chicago Typewriter). — iceysnowman · 164
With the typewriter that combo only works if you have Leo De Luca which grants you an extra action you get to use haste. 2 actions +4 fight and other 2 actions +4 fight and then you could activate the haste, but niw with only +2 of fight. — Tpedrosa · 1
Joey "The Rat" Vigil

I think Joey "The Rat" Vigil was the most unusable rogue card in the game until this version of him appeared in weaver of cosmos. Now, "The Rat" is one hell of a card, especially for Tonny Morgan. It is not only the cost that is reduced (4 to 2) but also a new fast ability that is added (Discard an Item asset from play: Gain two Resources) This new card gives a new refreshing strategy to rogues to get money super fast by discard assets from play that have no charges/supplies/ammo and play a new one (or even an exact copy of the same card from you hand) by paying the cost plus 1 resource. And it is fast! This opens a whole new world for rogues, as they can now explore a whole new bunch of cards that where never used. Such as Colt Vest Pocket. Also "The Rat" can create some sweet combos that can change the game drammaticaly - I will explain what I mean later on. I play the Dream Eaters B Campaign with Tonny and Mandy. Tonny is an amazing investigator with insanely number of actions and he is heavily combat oriented. Some weapons such as .41 Derringer and Switchblade are essential for him and other such as Chicago Typewriter not so much. He has also 2x Tony's .38 Long Colt. In his collection of guns, I have added 2x of Colt Vest Pocket and using the ability of Rat, this card has now a meaning, because it is a gun bomb which is used normally for 3 attacks (maybe 4 if you put a bounty in an enemy) and before discarding it at the end of the turn, you just discard this asset and get the money back like you have never played it. The +1 damage is sweet and the bonus +1 strength gives a great 6 to handle weak enemies like Rats, Zoogs and overall enemies with Swarming. With this combo you won't need to use your best arsenal against them and you keep bullets for the fatties. Think Rat as Sleight of Hand, but with a reward. The advantage of Sleight of Hand is that it gives you the asset again in your hand so you can circle it again, the advantage of Rat is tha he gives you resources. You can choose which scenario is better for you or you u can use both because Rat is an unlimited source of Sleight of Hand. This can literally save you when you draw an encounter card and you are low on ammo. Also, another thing is that if you want to play a new asset that takes a slot that is already occupied, instead of discard it and get nothing from it, you can use Rat's ability and benefit from both cases - get 2 resources and play this asset fast! Finally, a great combo with Rat is to circle a gun which has Well-Maintained. Just put this sweet fast card underneath the gun and when it is out of ammo, discard it, get the 2 resources and then take the gun back to your hand, to play it again (fast or not) or even commit to a test. And the best part for Rat is that both his abilities can be used UNLIMITED in the turn. You don't exhaust him!!! Combine him with Charisma and Delilah O'Rourke and Tonny becomes a killer machine!

Sotosprotos · 86
Add Scavenging 0 or 2 to get discarded assets back into play? — Django · 5108
Scavenging is great card but I think this is kind of situational depending on the investigators. I am not sure if there is an rogue investigator who has access to level 2 scavenging. Tony can get only the scavenging 0 level, but if you want to include this in your deck, you have to add #streetwise in order to benefit the most from this card. For the heavily strength oriented investigators, investigation actions are kind of limited, not to say forbidden, except if you play some events. — Sotosprotos · 86
Take note that Preston can take up to lvl 2 survivor cards. He also has access to items that cost 0 (cherished keepsake, and leather coat). Talk about free money for Delilah, Lola Santiago, and streetwise — jdk5143 · 98
@Sotosprotos Tony can only take skills and events from his off-class, not assets. — SGPrometheus · 821
@jdk5143 I haven't played Preston yet. My bad! — Sotosprotos · 86
@SGPrometheus I know that Tony gets only skills/events. Did I imply the opposite in the review? — Sotosprotos · 86
i think what SGPrometheus was saying that Tony can’t take level 0 Scavenging because it’s a Survivor Asset. — iceysnowman · 164
Also best cost:soak ratio of any Rogue ally — Zinjanthropus · 229
Monstrous Transformation

Carolyn Fern absolutely loves this card and it’s paired supposed “weakness.” She can clue with her base stats and then hulk out midway through a scenario to take on the inevitable enemies. Meanwhile, your likely horror-healing deck thrives off the dependable horror from the paired weakness, feeding your Keen Eye stat boosts with the generated resources.

Also, unless I screwed up the scenario rules, it lets you absolutely CRUSH one of the scenarios in FA.

cstraw · 5
This is even better if calvin teams up with carolyn and he has this and the weakness. Use solemn vow to move horror to carolyn (or her peter sylvester). — Django · 5108
It's also really good with Preston. It would be especially good if you can manage to get permanently Yithian'd. He would definitely appreciate Horror Healing Support, though. — Zinjanthropus · 229
Through the Gates

I guess in a Mandy Thompson's deck, that weakness becomes a very powerful card. If we draw Through the Gates (with Mr. "Rook", for example), we'll trigger a search in ALL THE DECK, but that "search" will be canceled if we have Shocking Discovery in the deck. So... we'll have removed two weaknesses at the price of one card from the deck and one card from the encounter deck. I really think it's worth it.

Flazzy · 5
Sixth Sense

Do all parts of that "as if" from the FAQ apply here?

Don't attacks of opportunity occur before you reveal the chaos token? ("An attack of opportunity is made immediately after all costs of initiating the action that provoked the attack have been paid, but before the application of that action's effect upon the game state.")

This card specifically says "You are now investigating as if you were at the chosen location", so surely the attacks of opportunity don't happen here?

Phoenixbadger · 198
Critical question for this card: if I am at a location with 1 shroud and no clue and a connecting location has shroud 7 and a clue and I investigate using this card and draw a skull, do I get to collect the clue on the high shroud location? I don’t see a reason why this shouldn’t be allowed, just like Burglary, and makes this card even more valuable for clearing high shroud spots, Obscuring Fog, etc. — mbooradley · 7
@Phoenixbadger I'm nearly certain you are correct, though I'd have to read the "as if" entry again to say why. @mbooradley You are also correct; you're investigating the high shroud location but using the low shroud value. — SGPrometheus · 821
even if you are investigating "as if" on another location, it does make you engaged with enemies on that location — Adny · 1
I'm no kind of authority or anything , but I think Attacks of Opportunity happen the way the OP describes. "Immediately after all costs ...are paid" defines the timing point of AOOs right? And since the only cost of initiating a Sixth Sense investigation is the action itself, AOOs should be pretty much the first thing to resolve in the timing sequence, so you'd get them at your original location but by the time the "as if" kicked in the timing point for AOOs there has been and gone. Conversely though, the "as if" stuff is in effect when you actually discover the clue so you wouldn't be able to e.g discover a clue at a location with an enemy with doom were Words of Power in your threat area. That's my take, at any rate.. — bee123 · 31
everything as you wrote, except AOO is not tied to enemies at your location, but to enemies engaged with you — Adny · 1
Does this mean that unenganged ready enemies at the other location engage you? — Django · 5108
(my previous comment was missing an important word O:-) ) even if you are investigating "as if" on another location, it does NOT make you engaged with enemies on that location — Adny · 1