Daisy, You Make Me Crazy (Tomes, Secrets & Dooms)

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

RyanMuQ · 438

Ever since the first time I touch this game in 2018, Daisy has been my first-love investigator. Now 6 years passed by, Daisy received many more fascinating Tomes that are both interesting and powerful. Now Daisy makes me crazy - not only before, but even more.

Daisy Walker

This deck is built around Tomes, secrets and Dooms. It is intended to be not only a core cluever in a 3-player campaign, but also a powerful card-draw engine and assistant for the whole team, in order to form an organic team collabration.

Highlighted moments are like:


Ovcerall Stats

Main Strategy


The perfect opening hand consists of both Dr. Milan and Old Book of Lore, so that I can 1) play Milan, 2) investigate and get 1 clue + 1$, 3) play the book, and use the free action to 4) Old Book of Lore to search for Daisy's Tote Bag and immediately play it at 0 cost. As a result, I get Milan, Old Book of Lore and Daisy's signature card ready and got 1 clue in Round 1 - perfect!

In the middle stage (Round 4-6), use De Vermis Mysteriis to reuse insight events from the discard pile.

The clean-up-table set is composed of: Encyclopedia, Abigail Foreman, The Raven Quill and Archaic Glyphs, which clears the clues on the table (with 13 plus other boosts like Mouse Mask), or help to pass hard skill tests for my team.

I upgrade Daisy's Tote Bag to the advanced version in the middle of the campaign to avoid horrible advanced The Necronomicon before I am fully prepared - usually after purchasing Abigail and Logical Reasoning or wait for horror soaks from team partners, and before purchasing more tomes like Scroll of Secrets.

Daisy’s Recommended Book List

Old Book of Lore: no one can refuse free search-3-for-1, not even for a chance to immediately play it, reducing its cost by 2. One secret here trades for 1 and 2$. It makes this like a Motivational Speech but not limited to allies, not mentioning it is a free action on Daisy’s tome.

Encyclopedia: +2 is too few? Use it with Abigail Foreman and The Raven Quill. It ends up with 3x +2 skill value which lasts for the whole round.

De Vermis Mysteriis: play events from the discard pile means, 1) saving (it is a free action on Daisy’s tome), 2) lower $ cost, 3) one card-draw for double use, and 4) trim the deck for the third Archaic Glyphs at the second deck run. Furthermore, it is the tome Abigail Foreman likes. It is interesting and efficient, but needs to pay more attention, which is described in the following section.

Archaic Glyphs (untranslated): it is a tome before translated. So Daisy’s ability works. Truth from Fiction also works here, as it is counted as secrets.

The Necronomicon is horrible, and there is no suitable ways to handle it properly - 3 actions & 3 horror is too expensive. So in most cases it is brought to the scenario end. But after Abigail Foreman is in the deck and more and more horror soak come in, it is better to upgrade it and resolve it to avoid . Scroll of Secrets also helps to fan it out, but it is more reliable on the deck’s second run.

Daisy’s Secrets

Truth from Fiction and Ariadne's Twine provides additional secrets for:

Old Book of Lore: search-3-in-1, and immediately play it, reducing its cost by 2! It makes tons of tempo for you and your teammates. Love it? Recharge!

Eon Chart: one secret for 2 for move/evading/investigating. Trade it for 1$? Of course!

Scroll of Secrets: one secret for turning next turn’s encounter cards unknown to known, assign enemies to fighters, and discard those don’t like.

To be honest, I would vote for nerf this combo - it seems like I am manipulating the ancient ones, rather than combating against it.

Ariadne's Twine is definitely underrated in my perspective - it has excellent synergy with many seeker cards, and some of them are pretty popular. I am surprised that not so many decks include it. It occupies the arcane slot that helps to move 0 charge Archaic Glyphs to the discard pile.


Daisy’s Doom Dancing

Playing with doom is dangerous - one doom = 3 actions and is likely to be the worst penalty in this game. To keep your investigators safe (also to keep physically YOU safe from losing friends), one must do their best to avoid additional Dooms.

In this deck, De Vermis Mysteriis produces Dooms in exchange for better tempo. Its drawback can be avoided by:

Based on my experience, triggering De Vermis Mysteriis is triggering it 4-7 times is not that hard.

Multiplayer Variants

It is impossible to make a perfect deck suitable for every kind of teams. However, with help of De Vermis Mysteriis that doubles event card effects, Daisy naturally has more better choices than her fellows.

In my campaign, my partners are support Carson Sinclair focusing on desperate commit cards like Desperate Search, and fighter Mark Harrigan who is a reliable and traditional guardian.

  • Carson provides tons of skill values which is best suited for Archaic Glyphs, as long as I provide sufficient card-drawing.
  • The two guardians protect me by their damage/sanity soaks, so no need for me to bring Bizarre Diagnosis and Logical Reasoning.
  • The two guardians need my move action to move by Safeguard.
  • I really need to provide some card searches to prepare for the worse for these poor guys.

It needs another 10 thousand words to describe all cross-deck synergies. But I will list some points that I think is typical and helpful.

Upgrade Path
 Cost  Total
   In the Thick of It  →  Eon Chart 1 XP 1 XP
    +  De Vermis Mysteriis •• 2 XP 3 XP
   Archaic Glyphs    Archaic Glyphs ••• 3 XP 6 XP
   Archaic Glyphs    Archaic Glyphs ••• 3 XP 9 XP
    +  ☑ Spectral Binding 1 XP 10 XP
   Old Book of Lore    Old Book of Lore ••• 3 XP 13 XP
   Encyclopedia    Encyclopedia •• 2 XP 15 XP
   Talisman of Protection  →  Ariadne's Twine ••• 3 XP 18 XP
    +  ☑ Living Quill 1 XP 19 XP
    +  Miskatonic Archaeology Funding •••• 4 XP 23 XP
   Ravenous Myconid    Ravenous Myconid •••• 4 XP 27 XP
   Truth from Fiction    Truth from Fiction •• 2 XP 29 XP
    +  Abigail Foreman •••• 4 XP 33 XP
   Eon Chart    Eon Chart •••• 3 XP 36 XP
   Old Book of Lore    Old Book of Lore ••• 3 XP 39 XP
   Daisy's Tote Bag    Daisy's Tote Bag 0 XP 39 XP
   The Necronomicon    The Necronomicon 0 XP 39 XP
   Deep Knowledge  →  Scroll of Secrets 1 XP 40 XP
   Scroll of Secrets    Scroll of Secrets ••• 3 XP 43 XP
    +  ☑☑☑ Interwoven Ink 3 XP 46 XP
Luxury Upgrades 46 XP
   Delve Too Deep  →  Scroll of Secrets ••• 3 XP 49 XP
   Magnifying Glass    Magnifying Glass 0 XP 49 XP
   String of Curses  →  Confound ••• 4 XP 53 XP

(View at arkham-starter.com)


May 07, 2024 Valentin1331 · 57732

That is an amazing deck guide, congrats. And it looks like a great build for Daisy Walker!

Also I love your spider chart, such an improvement from my dumb star rating that uses random metrics! Would you be willing to add it to the template maybe?

May 07, 2024 RyanMuQ · 438

@Valentin1331 The rader chart is handcrafted in Google's Excel and then I took screenshot to get the picture. To make a template, I can provide a Python script which can be shared via text, but I did not find a place to run it for public use. If you have any idea, I am willing to help!

The metrics are what I think more critical and objective to describe the deck strength. I hope adding the team assist metrics can encourage more thinking more on the team collaboration, not just the deck itself. Feel free to use it!

Really appreciate the efforts you have made to the community. Your deck guide template gave me initial insights on how to form my first article.

One last trivial thing, I would like to express my dissatisfaction that once you commented under other person's deck that "happy to see for the first time a deck with Healing Words and Clarity of Mind", while I actually have a similar deck with these two cards four months ago ;) (That deck is pretty awesome though)

May 07, 2024 Ebrey · 232

Looks like a fun and powerful deck!

Why Miskatonic Archaeology Funding over Charisma though, if you only have 2 allies? Were you planning to add more?

May 07, 2024 RyanMuQ · 438

@Ebrey It is reserved for campaign assets. From my personal experience, it seems that every campaign has award assets that provide either static or good damage soak but occupy ally slot.

May 08, 2024 Valentin1331 · 57732

@RyanMuQ, we can maybe try to link an Excel templated table into the GDoc (to the risk of making it overcomplicated, maybe...) If you are on the Mythos Busters Discord, we could figure out the details :)

And you are absolutely right, I missed your Luke deck, probably because you published it when I was taking a break after my series!
It looks great, and Luke was a tough one that I couldn't find anything worth publishing during the series. Congrats!

I will make sure to keep an eye on your deck in the future ;)